Human colonists! Tanks! Orbital Strikes! Vengeful lizard-men in hoverchariots! Primitive trogs! Sarien space-pirates! Destructonator robots (Impress your friends! Destructonate your enemies!) From the man who brought you Warhammer TW, Narnia TW, and A Game of Colleges TW, comes the first total science fiction conversion of classic PC game Rome: Total War. Set in a whimsical sci-fi setting drawing on a range of different popular parts of the genre, fight as the Lizardmen or Colonists and battle your way across the surface of Antares IV.
The Battle for Antares IV - the only totally sci-fi conversion for Rome Total War 1.5 - has been released. Brought to you by the man who created Warhammer TW, Narnia TW, and A Game of Colleges TW, The Battle for Antares IV breaks new ground (and indeed new space) for the RTW engine, producing an inimitable sci-fi experience with all the familiar gameplay of Total War.
Features include two playable factions, a wide range of enemies and rebels to fight including human Browncoats, primitive Trogs, and Sarien space-pirates. In a whimsical sci-fi world you must battle your way across the planetary surface either with forces of vengeful Lizardman warriors or valiant human Redshirts to gain domination.
Features include huge monsters (the Lizardman Teravore), unique abilities (the orbital strike comms team), unusual vehicles (the hover-chariot), and new mercenaries (the Sariens and the Destructonator robots). Pushing the cutting edge of the RTW engine further than ever before, the Battle for Antares IV will be a fresh challenge for players new and old!
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