This mod will add new units to your supreme commander Forged Alliance game. This mod can be played in both single player and multiplayer. All my units will have Sorian AI support.

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UEF Tank model
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Xan_Krieger Oct 25 2012, 1:17pm says:

Hippo fits since it's kinda fat, maybe like a tier 2 really slow but really heavily armored tank (slower but heavier than any other tier 2).

+2 votes     reply to comment
SkyblastB1 Oct 25 2012, 1:30pm says:

Don't we have enough tanks already?

How about some airplanes/gunships and navy?

Also some new Experimentals would be nice ( -> Flying Fortress/Aircraft carrier <- ).

+4 votes     reply to comment
CanRaps Oct 27 2012, 10:36am replied:

I second this comment burnie we have more than enuff thanks for UEF already..

+2 votes     reply to comment
BrandonPotter Oct 25 2012, 1:32pm says:

The Rommel 2.0! LOLZ

+2 votes     reply to comment
SpardaSon21 Oct 25 2012, 2:18pm says:

Koenig Tiger.

+2 votes     reply to comment
ParaCombatant Oct 25 2012, 2:32pm says:

While my in-game Total Mayhem experience is in need of a refresher, what roles have yet to be filled?

Could this be a sniper tank? A long range gauss cannon and guided missiles that (game-engine permitting) arc up like the real world Javelin missile and carry a thermobaric warhead?

And what about customizable tanks with different turret systems to choose from? Is it possible and would there be use for such a thing? Maybe as a type of experimental UEF tank?

+5 votes     reply to comment
SpardaSon21 Oct 25 2012, 2:45pm says:

Since I can't edit, this would be a great heavy tank with a powerful long-ranged Gauss cannon and an array of short-ranged missiles.

+2 votes     reply to comment
narh... Oct 25 2012, 2:45pm says:

T1 Heavy sniper tank, (I just see this picture then think that)

0 votes     reply to comment
Spetsnaz_Reaper Oct 26 2012, 2:00am replied:

AT least T2? No one really uses T2 later in the game and it would be a waste not to use such a beautiful tank.

+1 vote     reply to comment
narh... Oct 26 2012, 6:47am replied:

Fair E-nuff, T2 Heavy sniper tank. :)

+1 vote     reply to comment
VISION305 Oct 25 2012, 9:53pm says:

We missing the Seraphine Missile batteries for both defense and mobile. Without that the seraphine will still be too out matched.

+2 votes     reply to comment
burnie222 Author
burnie222 Oct 25 2012, 10:50pm replied:

they will get artillery like the other factions. dont worry

+2 votes   reply to comment
Doshka17 Oct 25 2012, 10:27pm says:

Tank Role: **** **** up.

+3 votes     reply to comment
Lupus_of_nox_noctis Oct 26 2012, 2:35am says:

This looks water tight, would be nice to see it as an amphib :D

+1 vote     reply to comment
worldeditor11 Oct 26 2012, 2:35am says:

Tech 1/2/3 Rocket/Missile Tank.Support unit.Primary role is front row small/medium area rocket/missile bombardment.Armed with a rocket pack,a single turret(optional) and a short range plasma cannon(light/medium damage).High health and heavily armored.Slow moving.If it is amphibious then it will be also be armed with twin torpedo tubes.

+1 vote     reply to comment
aidenlee Oct 26 2012, 5:37am says:

Call it Dark Rose
With its high amount of armour it has a T2 sniper turret and a close measures rock system and has its own personal shield/stealth to remain hidden from enemy's.
Can change mode into still which makes the turret become artillery but with light damage but long range. The rocket system would then become the main weapon and would fire wildly to bring wide spread chaos.
The tank is highly vulnerably to air attacks as has no anti air.
What about that for a tank? The Dark Rose

+1 vote     reply to comment
willyTHERAVEGER Nov 14 2012, 12:12pm says:

defender role ^^

EDIT: with long range cannon and missile/rocket barrage battery :3

+1 vote     reply to comment
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I made this one from scratch, both model and texture. I dont have any plans for it so far, only I was thinking to name it "Hippo" for some reason... xD Give me some suggestions of what you want this tanks role to be.

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Oct 25th, 2012
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