This mod will add new units to your supreme commander Forged Alliance game. This mod can be played in both single player and multiplayer. All my units will have Sorian AI support.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Media RSS Feed Report media Seraphim T1 Advanced Battle Bot (view original)
Seraphim T1 Advanced Battle Bot
embed
share
view previous next
 
Post comment Comments
Pz_VI
Pz_VI Oct 15 2012, 11:02am says:

Wow! Looks awesome! Thumbs up to you both!

+2 votes     reply to comment
narh...
narh... Oct 15 2012, 11:11am says:

Hellish

+1 vote     reply to comment
Oaks
Oaks Oct 15 2012, 1:23pm says:

Eh,first TM Seraphim unit eva' !
But just..wha..what is it,where it has legs,wheres hands,wheres head,wheres weapons,and what weapons it have,is it a walker? and the big deal comes now..how it will be called?

+1 vote     reply to comment
burnie222 Author
burnie222 Oct 15 2012, 1:31pm replied:

lol.. its a quadroped walker. its kind of hard to see in this picture, but ingame its pretty cool, I just called it Thaar-Thuum ... lol

+2 votes   reply to comment
Oaks
Oaks Oct 16 2012, 10:46am replied:

Thaar-Thuum? Why not Thaam-Thuum? due to Supcom.wikia.com it means "great cannon" :D

+1 vote     reply to comment
burnie222 Author
burnie222 Oct 17 2012, 1:33pm replied:

oh wow, thanks for the link, I really needed something like that :D

+1 vote   reply to comment
asdrubaelvect29
asdrubaelvect29 Oct 15 2012, 1:47pm replied: +2 votes     reply to comment
PillePalle26647
PillePalle26647 Oct 15 2012, 1:54pm says:

Get him on board you´re team ! Immediately ! His experimental war - mod is so awesome ! :)

+2 votes     reply to comment
asdrubaelvect29
asdrubaelvect29 Oct 15 2012, 2:16pm replied:

I'm helping Burnie only because I have a little of freetime but I do not know if I will can help him for a long time :)

+2 votes     reply to comment
PillePalle26647
PillePalle26647 Oct 16 2012, 11:05am replied:

I hope you will help him :) It´s so hard to choose between experimental war or Total Mayhem ;)

+1 vote     reply to comment
phoenix8
phoenix8 Oct 15 2012, 3:19pm says:

Glad to see you're workin' on the Seraphim too man. That texture is awesome.

+1 vote     reply to comment
asdrubaelvect29
asdrubaelvect29 Oct 15 2012, 3:28pm replied:

thx it is a GPG texture ;) modelhack for always :)

+1 vote     reply to comment
supcomrocks
supcomrocks Oct 15 2012, 6:33pm says:

i was wondering if it is possible to make it so that these advanced t1 units could be put into a new series of factories(t1 through t3) or if you could add some sort of factory upgrade, so that they come a bit later because it makes defending against several computers extremely difficult as early pd are totally Outmatched. It also makes early tech ups considerably less effective. These units become the obvious choice to mass produce early and it leaves out allot of the other stuff. Don't get me wrong i love all these things to death and i was playing your mod within a week of fa, but i feel that these units come far to early then they should considering there power. i look forward to more seriphim stuff!

+1 vote     reply to comment
burnie222 Author
burnie222 Oct 15 2012, 11:10pm replied:

all the t1\t2 experimental units in Total Mayhem has been changed in 1.17. they will be known as Advanced units from now on. They will not be built in factories anymore, they are built by engineers and acu's, even the smaller units such as the simple Laserbot, or the quadrobot. Balancing is a small issue, but I think if you play with normal resources the advanced units are pretty rare to come by. Atleast in 1.17. I have worked hard on balancing stuff in TM since last release, for example the T3 rocket defenses are less powerful, Ive reworked the range\damage on my ships and the list goes on and on. My point being that 1.17 plays really different and much better than 1.16 :)

+2 votes   reply to comment
asdrubaelvect29
asdrubaelvect29 Oct 16 2012, 7:51am replied:

And I'm not sure the AI will be abble to build news factories and build units from the news factories :)

+1 vote     reply to comment
VISION305
VISION305 Oct 16 2012, 9:41pm says:

Burnie, I find the tech 1 experimental point defense for Aeon as well as the Cybran and gatling system for UEF to be a little off balance. Far too powerful. 1 of those turrets can hold off the ai for a long time. Im not sure about them. Maybe put them in the tech 2 tree or weaken them a bit. They are very powerful. Against a cheaitng AI I can easily win thanks to those lazer defenses the aeon can buiild at tech 1. It makes the other turrets useless imo.

+1 vote     reply to comment
Héllalujah!
Héllalujah! Oct 18 2012, 8:40am says:

Cool unit =D =P XD

+1 vote     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Description

Asdrubaelvect29 is helping me create the Seraphim units. For those that doesnt know, he is the creator of Experimental Wars and Xtreme wars. :D
his models are awesome, so all the credit goes to him!

Image Details
Type
Entertainment
Date
Oct 15th, 2012
Size
1362×838
Options
URL
Embed (big)
Embed
Share
Report Abuse
Report media
Add Media
Members only