Total Annihilation: Twilight Features: Why should you play Total Annihilation: Twilight? The list below, while certainly not comprehensive, summarizes some of the more notable features. - Original Total Annihilation Feel - Well Balanced Units, Structures, and Overall Gameplay - Great Strategic and Tactical Depth - New Units to Fill Strategic/Tactical Roles - Improved Models - Newly Added Sounds - Errors and Bugs Fixed - Single Player Campaigns Enabled - Balanced Expressly for Multiplayer - AI Built From the Ground Up - Customizable AI Profiles - Multi-Directional Factories - Improved Loading and Unloading for Transports - Nano Turrets and Fortification Turrets - Larger, More "Naval" Feel to Ships - Devastating Nuclear Weapons Worthy of the Name - New Experimental Gantry Units On Both Sides About Total Annihilation: Twilight What is Total Annihilation: Twilight? Put simply, TA:T is an extension of OTA (Original TA), balancing old units and adding in new ones, as might have happened...

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TA: Twilight strives to make all of the original units useful, as well as adding in new ones to fill strategic roles, all while keeping the original TA feel. While there are many units, they have been added for the purpose of filling specific roles and to generally improve gameplay and fun, and not just so we can say we have lots of units. The idea is that every unit should have a good reason to be built and used. There are some units that are more specialized, and whose ideal situation may not happen all of the time, but the goal is to never have a unit that is just not worth building, either because it is worthless in the first place, or because other units do what it does just as well. Some overlap is fine, as long as each overlapping unit has a solid reason to be built in and of itself.

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Total Annihilation: Twilight Mod V1.6
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