The Game Inspired by TacticalOps, a game based on Epic's awardwinning UnrealEngine, a group of friends took an ambitious step, creating a sequel to their favorite game on a new level of UnrealTechnology. Led by the people behind TacticalOps and TOST, backed up by a bunch of artists, modellers, mappers and supporters, the team behind TO: Crossfire pushes the limitations of Epic's Unreal Engine 2. Facing the choice of bringing terror to the world or fighting it, you will be part of decisive battles at locations you will not forget. Rescue hostages, blow up a building, gain information, assassinate a target - there is a vast variety of possibilities to decide a battle! And thus the assault continues ...
Its timeto play the game. The new Version (1.95.a) is out now Especially it includes hotfixes. But also a new map is included !!!
Its timeto play the game.
The new Version (1.95.a) is out now Especially it includes hotfixes.
But also a new map is included !!!
- added Camerameshes on OBJ-Anvil
- added: New map OBJ-FacilityTWK
- fixed a bug in the firemode messages (singlefire, burst fire ect.)
- fixed a bug on OBJ-Blister][
- fixed a bug on OBJ-Maui
- fixed a bug on OBJ-TranStation][
- fixed a bug on OBJ-Scope][
- reactivate stat fps & stat net (F6)
We hope you will enjoy it!
For a few days can you contact us via IRC
#tnc-clan and #to-crossfire @ Quakenet