Tiberium Secrets was a C&C3; mod that was developed from 2011-2020. Our vision was to create a future for the Command & Conquer universe. We had 3 new factions planned, and managed to release 1/3 of our planned content. We scoped too big, and unfortunately needed to cancel the other 2 new factions. These included novel mechanics, lore, and IP. etc. Development has been sign sealed, and delivered. All that is required to play the ASI is a working copy of C&C3;: Tiberiumn Wars. All of the content is FREE! Of Charge. Explore to your hearts content! Love it or hate it, all things must end, so new things can grow.

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[D51] Weapons (Games : C&C3: Tiberium Wars : Mods : Tiberium Secrets : Forum : D51 : [D51] Weapons) Locked
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Jun 4 2012 Anchor

The following are weapons of various sorts that I thought up which might have use by the Dream Army.

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* "Plasma Projector"
The Plasma Projector fires a sphere of super heated plasma with an electric charge, scorching all (enemies) in their path until exploding on impact at the target.

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* "Light/ Heavy Plasma Lance"
The Plasma Lance is a fairly cumbersome weapon system usually used as a crew-served, vehicle-mounted, or augmented individual weapon.
- Light version shoots thin, faster firing, lower damage, anti-infantry bolts of plasma.
- Heavy version shoots thick, slower firing, higher damage, anti-armor bolts of plasma.

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* "Plasma Accelerator"
The Plasma Accelerator fires bolts in such a rapid succession that, after a spin up time, are so fast a gap between each shot is barely visible, thus similar to a gatling style gun.

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* "Plasma Coated Needle Launching Device"
The PCNLD is a hand-held weapon system that fires needle-thin tungsten darts that pass through a plasma field. What leaves the weapon is a sabot-like round coated in plasma, very effective against infantry body armor and shredding anything on the other side. The plasma remains in the blood stream, hindering attempts at healing while burning the targets internals further. Due to its more compact size, it shares many similarities to that of a Sub-machine Gun.

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* "'Keystone' High-velocity Swarm System"
After launch a large [similar in length to a Paveway Bomb or two Hellfires, one stacked on top of another] anti-armor missile travels 3/4s the way to a target before releasing an internal swarm of smaller missiles. It is hoped this would efficiently counter any anti-missile systems of the targeted enemy unit [In other words there would be no AoE as all damage would be applied to the unit it is launched at].

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* "'Star-Scream' Hyper-velocity Kinetic Kill Missile"
These missiles travel extremely fast, which result in a whining scream that gives them their name. Upon impact, concentrated Plasma that can pierce a target's armor is ejected through the front end. It is more often than not carried solely by aircraft and the like, as ground based versions injured allied infantries' ear drums at launch.

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* "Plasma Sustaining Driver"
The Plasma Sustaining Driver fires a constant bolt of super hot plasma at the designated target, inflicting large amounts of burning damage even if only active momentarily. However, with such vast amounts of energy and force generated, only large versions can be found in the form of large defensive emplacements or on space fairing vessels and orbiting stations.

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* "Plasma tipped Kinetic Sabot Rocket"
Similar to an up-scaled round fired from a PCNLD, this rocket instead holds plasma suspended in warheads on the nose of the projectile. Such rockets have both high armor penetration power and a small explosion generating moderate amounts of explosive damage.

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* "Plasma fuzzed Air-burst Missile"
Such missiles are found in either man portable or unscaled vehicle launched versions. Instead of detonating on impact, said missiles while explode in mid air, generating a fairly large area of effect. These have been found to work effectively against ground and air based targets.

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* "Plasma Buster Bomb"
Dropped from aircraft, these munitions will fall to the planet's surface assisted by a rocket motor. The warhead is delayed so as to bury itself in the target. Within moments, the warhead explodes and deals considerable damage to the target, but leaves the surrounding area unharmed.

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"War does not determine who is right - only who is left." -- Bertrand Russell

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