Tiberium Secrets was a C&C3; mod that was developed from 2011-2020. Our vision was to create a future for the Command & Conquer universe. We had 3 new factions planned, and managed to release 1/3 of our planned content. We scoped too big, and unfortunately needed to cancel the other 2 new factions. These included novel mechanics, lore, and IP. etc. Development has been sign sealed, and delivered. All that is required to play the ASI is a working copy of C&C3;: Tiberiumn Wars. All of the content is FREE! Of Charge. Explore to your hearts content! Love it or hate it, all things must end, so new things can grow.
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[D51] Atmospheric Satellites | Locked | |
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Jun 21 2012 Anchor | ||
Atmospheric Satellites are octagon shaped disks with large anti-grav ‘buoyancy' maintainers (a circle within an isosceles trapezoid) on four opposite sides like those found on my ‘Raven' and ‘Crow' aerial unit ideas. These ‘units' and ‘emplacements' provide aerial observation and defensive platforms should the "flight" tech path be chosen. --- * "Reconnaissance Satellite" This satellite is a cheap, unarmed platform that reveals cloaked units OR large sections of the map (not both at the same time). It could also be deployed from specific space vessels deployed on the battlefield (i.e. the Super Carrier and/ or a vessel I am conceptualizing as examples). --- * "Defense Satellite" This defensive "structure" starts with a Variable Plasma Lance on its top and bottom, granting it the ability to engage air and surface targets simultaneously. Each platform can individually switch between light and heavy bolts of plasma. --- * "VLS Missile Satellite" With its complement of vertical launching missiles located at the center of the disk, this defensive satellite can fire at both ground and air targets rapidly and efficiently. --- Thoughts? -- "War does not determine who is right - only who is left." -- Bertrand Russell |
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