As this is early days im not going to waste your time fluffing up a big story for this mod. Countless mods have spent effort in all the pleasantries at the beginning only to dissapoint when they die off without producing anything that matters!

So I am going to cut right to it!

This mod so far has these aims:

-Recreate C&C experience taking inspiration from C&C Renegade (primary).
-Use unit and weapons of C&C 3 Tiberium Wars (e.g. MK2 Mammoth Tanks)
-Use as much of the Crysis 2 game mechanics and assets to reduce development time as much as possible.
-Take concepts and explore the ideas of the axed "Tiberium" game (squad based gameplay, FPS with strategy).
-Multiplayer! -No Singleplayer
-Take the Multiplayer concepts of Crysis and Crysis Wars (domination, power struggle)

Now to clear it up even more!

This mod will not:

-Spawn Nyan Cats ingame!
-Be an RTS!
-Be a remake of Renegade!
-Have Nanosuit GDI or NOD units!

--The first release; what to expect?--

As modelling and texturing etc are time consuming I will be representing the C&C factions as such in order to save time:

Nod = CELL
GDI = Marines
Scrin = Ceph
Civilians = Civilians

...but then after that ... well who knows?

Other things:

-Dont expect anything great till August/September as that is when the SDK will be released.
-I will be busy during this time developing the idea and having a project plan made.

-Please do not ask to join this mod as it is too early for anyone to help but please do keep your eyes peeled.
-Please do add your ideas or suggestions on this page - they will be all reviewed and considered!


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Post comment Comments
nooobie117 Apr 6 2012 says:

No updates?

+1 vote     reply to comment
Yanivvv Jun 30 2011 says:

SDK realesed
now let see how you make this idea happen
you know it will be realy hard to do

+2 votes     reply to comment
Alpha473 Jun 22 2011 says:

Ideas are great, I would track if only... no singleplayer?

Why don't you ever add SP?

Considering it costs nothing compared to MP develop - just make the maps compatible for both - and servers will usually disappear...

...it is a great mistake.

If anyone doesn't want to play SP, then don't play it. But I see no reason to cut it all.

Is there any chance that you will consider to add sp mode also?

+4 votes     reply to comment
loosebruce Creator
loosebruce Jun 25 2011 replied:

Thanks for your comment.

I won't rule out Singleplayer completely, as it is very much early days.

Once I get my hands on the full SDK for CE3, I will feel more comfortable in what direction to take from there.

You are right in saying that Singeplayer is easier to develop for Multiplayer but at what cost to the users experience? :)

+1 vote   reply to comment
R3bornSh4dow Jun 4 2011 says:

Looks interesting.. tracking.

+4 votes     reply to comment
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Tiberium Crysis
Tiberium Crysis
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4 years ago
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