Okay,

As this is early days im not going to waste your time fluffing up a big story for this mod. Countless mods have spent effort in all the pleasantries at the beginning only to dissapoint when they die off without producing anything that matters!

So I am going to cut right to it!

This mod so far has these aims:

-Recreate C&C experience taking inspiration from C&C Renegade (primary).
-Use unit and weapons of C&C 3 Tiberium Wars (e.g. MK2 Mammoth Tanks)
-Use as much of the Crysis 2 game mechanics and assets to reduce development time as much as possible.
-Take concepts and explore the ideas of the axed "Tiberium" game (squad based gameplay, FPS with strategy).
-Multiplayer! -No Singleplayer
-Take the Multiplayer concepts of Crysis and Crysis Wars (domination, power struggle)

Now to clear it up even more!

This mod will not:

-Spawn Nyan Cats ingame!
-Be an RTS!
-Be a remake of Renegade!
-Have Nanosuit GDI or NOD units!

--The first release; what to expect?--

As modelling and texturing etc are time consuming I will be representing the C&C factions as such in order to save time:

Nod = CELL
GDI = Marines
Scrin = Ceph
Civilians = Civilians

...but then after that ... well who knows?

Other things:

-Dont expect anything great till August/September as that is when the SDK will be released.
-I will be busy during this time developing the idea and having a project plan made.

-Please do not ask to join this mod as it is too early for anyone to help but please do keep your eyes peeled.
-Please do add your ideas or suggestions on this page - they will be all reviewed and considered!

Thankyou.

Image RSS Feed Latest Screens
Crysis 1 Structure - GDI Barracks?
Latest Downloads

We're sorry, but no downloads were found here.

If you would like to share files with the community, sign up and you can.

Post comment Comments
nooobie117
nooobie117 Apr 6 2012, 10:37am says:

No updates?

+1 vote     reply to comment
Yanivvv
Yanivvv Jun 30 2011, 5:20pm says:

SDK realesed
now let see how you make this idea happen
you know it will be realy hard to do

+2 votes     reply to comment
Alpha473
Alpha473 Jun 22 2011, 12:57pm says:

Ideas are great, I would track if only... no singleplayer?

Why don't you ever add SP?

Considering it costs nothing compared to MP develop - just make the maps compatible for both - and servers will usually disappear...

...it is a great mistake.

If anyone doesn't want to play SP, then don't play it. But I see no reason to cut it all.

Is there any chance that you will consider to add sp mode also?

+4 votes     reply to comment
loosebruce
loosebruce Jun 25 2011, 1:42pm replied:

Thanks for your comment.

I won't rule out Singleplayer completely, as it is very much early days.

Once I get my hands on the full SDK for CE3, I will feel more comfortable in what direction to take from there.

You are right in saying that Singeplayer is easier to develop for Multiplayer but at what cost to the users experience? :)

+1 vote     reply to comment
R3bornSh4dow
R3bornSh4dow Jun 4 2011, 2:12am says:

Looks interesting.. tracking.

+4 votes     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Icon
Crysis 2 Icon
Platform
Windows
Game
Crysis 2
Developed By
loosebruce
Contact
Send Message
Release Date
TBD
Mod Watch
Track this mod
Share
Style
Genre
First Person Shooter
Theme
Sci-Fi
Players
Multiplayer
Embed Buttons

Promote Tiberium Crysis on your homepage or blog by selecting a button and using the HTML code provided (more).

Tiberium Crysis
Tiberium Crysis
Statistics
Rank
11,097 of 22,189
Last Update
3 years ago
Watchers
37 members