Tiberian Sun Rising was a total conversion for Command & Conquer 3 Tiberium Wars! Tierian Sun RIsing brings back GDI and Nod battleing it out during the Second Tiberium War, retelling Tiberian Sun as never before. This isn't just a remake of the hit title C&C Tiberian Sun. It is a mod making Tiberian Sun as it should have been originally so expect lots of new fun and originality while sticking to the feel Tiberian Sun had. Taking the mindset that this is the first time Tiberian Sun is being made and using the original game as a design concept. This mod will also include the additions made in Firestorm so it is a remake of Tiberian Sun and Firestorm as one to what they should have been.New abilities and units will appear in Tiberian Sun Rising as well as new kind of gameplay altogether...

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HL-Rul3z
HL-Rul3z Feb 29 2012, 3:39pm says:

Effin amazing!

+3 votes     reply to comment
sgfan206 Online
sgfan206 Feb 29 2012, 5:31pm says:

Why couldn't TS have graphics like that^^

+1 vote     reply to comment
MrTaxikiller
MrTaxikiller Mar 1 2012, 3:44am replied:

maybe because its a 2d game with voxels?

+5 votes     reply to comment
sgfan206 Online
sgfan206 Mar 1 2012, 3:46pm replied:

Correction:

Why isn't there a new TS with such graphics already?

Can you imagine the awesomeness of TS if it had graphics like the sequences in the game?

+1 vote     reply to comment
blargtroll
blargtroll Mar 10 2012, 6:43pm replied:

Because EA won't do anymore Tiberium Related games, at least that's what they said after releasing Command and Conquer 4 Tiberium Fail.

+1 vote     reply to comment
LeX96
LeX96 Apr 7 2012, 12:55am replied:

I really hate what EA did to the CNC 4 it looked cartoony

+1 vote     reply to comment
Vespervin
Vespervin Jun 25 2012, 9:00pm replied:

I really hate what EA done to Command and Conquer in general. Command and Conquer 3, Kanes Wrath, Command and Conquer 4, Red Alert 3, RA3 Uprising are examples. Ah hell, every C&C after TIberian Sun are examples. (I'll make a small exception for Red Alert 2)

0 votes     reply to comment
Alex_06
Alex_06 Feb 29 2012, 7:18pm says:

Ah, I see now.
I like it. =)

+2 votes     reply to comment
DeadDeadDeadDeadDead
DeadDeadDeadDeadDead Mar 1 2012, 3:21am says:

Nice! Do you plan to replace the railroad by monorail like in TS ?

Keep up the great work.

+3 votes     reply to comment
-Golan- Creator
-Golan- Mar 2 2012, 3:07am replied:

The monorail will probably be added later on as an addition. IMO the old style tracks fit a lot better to a remote scene as this one, though.

+2 votes   reply to comment
ApornasPlanet
ApornasPlanet Mar 1 2012, 4:54am says:

I think both railroad and monorail could be used as assets. All the worlds railroad wouldn't be gone just because they built monorail at some places.

+1 vote     reply to comment
BluishGreenPro
BluishGreenPro Mar 3 2012, 4:28pm says:

Looks like the Tiberium is creeping up on this collection of buildings. Are you going to add partially tiberium covered buildings?

+2 votes     reply to comment
T.CrackIt
T.CrackIt Mar 5 2012, 8:07pm says:

This is excellent, the atmosphere it creates goes far beyond of what I would expect of a TS conversion, respect!
I really love the rusty look of this model! :) By the way I would recommend to fill the environment a bit more, especially in the other picture it looks quite empty. Other than that, great work!

+1 vote     reply to comment
CieuxBleus
CieuxBleus Mar 20 2012, 9:06am says:

Wow ! Civil structures seem great!

When can we download this mod ? Quick !!!!! :)

+1 vote     reply to comment
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Description

With the destruction from the first tib war and the onslaught of Tiberium growth since, GDI mobile tech and actual surplus portable and fast constructing buildings were quickly adapted for fast construction of residencies in hostile environments and other suffering locations.

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Date
Feb 29th, 2012
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