The Main Goal of this Mod is to add addition factions to Tiberain Sun Client 5.46 and some minor Tweaks to gameplay. The Factions added are Cabal and HSF. The Cabal's faction is a split of Nod Tech with cybernetic units, Mutegenic Weapons, and Subterrianian Tech. The HSF is a subfaction of GDI that specializes on experimental technology, HSF stands for Hammerfest Security Forces, They specialize in EMP, Hover, and Particle Weaponry. When the mod is installed, check your game settings and adjust it.
The Main Goal of this Mod is to add addition factions to Tiberain Sun Client 5.30 and some minor Tweaks to gameplay. The Factions added are Cabal and HSF. The Cabal's faction is a split of Nod Tech with cybernetic units, Mutegenic Weapons, and Subterrianian Tech. The HSF is a subfaction of GDI that specializes on experimental technology, HSF stands for Hammerfest Security Forces, They specialize in EMP, Hover, and Particle Weaponry. When the mod is installed, check your game settings and adjust it.
Just let everybody know that the bug with the Mobile EMP is fixed now. Before releasing update 2.3, I changed the ID name for the Mobile EMP in preparation for it to be used by the AI. I duplicated the GDI Sub-factions Mobile EMP and forgot to give it an image. Once noticing this problem I patched it straight away
There might be more bugs