Tiberian Sun: Asset Expansion is just that, an expansion pack that includes new buildings, vehicles, and infantry to spice up anyone's mod or mission set. Every single image asset will be updated to a much better and easily replicated standard to ensure that nothing is out of place. The current goal is to remaster every single asset that was released with Tiberian Sun and its expansion, Firestorm.
WIP shots of prefab shacks that were made using TSAE's asset library that will be released to the public when the mod drops.
Just curious, how do you do your structures? Do you model them first, and then convert them into a sprite, or do you very carefully create the sprites pixel by pixel?
They are models. I then go into photoshop to add in dirt and other misc. details.