"War... War never changes. The reasons why we fight these wars remain much the same; some are fought to conquer, for religious and ideological beliefs, other wars are fought over gold, oil, spices – natural resources and money. Power is the key element. This war is no different - except there's nothing natural about Tiberium. The year is 1995 and we have just begun to open up our eyes to view a brave new future, some will come to say it's a horrific future. It is the Dawn of the Tiberian future." --- Tiberian Dawn is a total-conversion for the game Command & Conquer: Tiberium Wars. Our goal is to bring C&C1;to a new engine, with enhanced features and graphics while also bringing back much of the classic style of gameplay while not taking steps back from what C&C3;implemented in the series as gameplay features. This is not of course our only goal - the idea of the total-conversion was inspired by an art piece by Godwin that showed the cruelty and bitter humanity of...
The original Obelisk had some design flaws that were quickly spotted by you, our greatest critics. Lazy6Pyro felt he was up to the job, and transformed the rather bulky Obelisk into a perfect mix of deadliness and finesse.
Posted by Nyerguds on Nov 23rd, 2010
It's been a while since the original Obelisk was posted, and there were some complaints about the fact it looked too "fat". These complaints have been addressed, and Lazy6Pyro has once again proven that he is amazingly good at transforming suggestions into polygons.
So here it is, ladies and gentlemen, in all its sleekness: the revised Obelisk of Light!
Also, a little reminder: the ModDB Mod Of The Year competition has started again! So please vote for Tiberian Dawn!