This mod will be taking the base game and bringing it to DirectX 9.0c at first to enable the use of Shader Model 3.0. This will allow for Parallax/Displacement Mapping or maybe Relief/Offset Bump Mapping, Procedural Textures(maybe), Subsurface Scattering and Transparent Materials. I will do my best to reach out to and collaborate with more devs to bring HDR, Soft Shadows, and High Precision Rendering to the game. I will look into relief mapping with self shadowing or steep parallax as an alternative to POM. This should allow for a more modern look to the game as well as improving the look of characters and the environment.

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thief3reshade

thief3reshade

Effects GFX 7 comments

Here it is ladies and gentlemen, DX9 wrapper to properly allow running ReShade

Texture pack 0.2

Texture pack 0.2

Texture 5 comments

Hey guys, so I went through and changed a couple of textures namely doors, some floor textures and touched up a couple of cement textures by John P for...

Texture pack 0.1

Texture pack 0.1

Texture 6 comments

This is my remake of John P's HD textures. All credit goes to the artists at Ion Storm and John P for the original work. I have remade a few normals and...