free roaming survival horror game where every day individuals must survive a Zombie Apocalypse

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all zombies have phases, these tell the zombie what to do and what affect him at what point.

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zombie Phases -Alex

Phases

all zombies have phases

any differences between the types of zombies and the phases they have are in the "zombie types" document.


Default phase:

will respond to "interest zones"
- the player may create interest zones such as a closed door or a loud noise. These are created and left on the ground and will disappear over time.
- Zombies within a radius of the interest zone will goto it and then it will disappear.
- if the interest zone is a dead body, the zombies will not remove the interest zone and will play the eating animation, i guess the zombies will eat other dead zombies

Can be alerted
- If a player comes within eyesight of a zombie, the zombie is now alerted and goes into alert phase

will respond to Alerted zombies
- All drones will go directly to the closest zombie that has been alerted
- will follow that zombie until that zombie isn't alerted anymore, or when the zombie itself is alerted

will leave a building if it is in one


Alert phase:

will attack and follow the closest player (should be the one who alerted him)

will enter buildings where the player is

will activate the closest sewer spawn point

will not respond to interest zones and alerted drones

if the player is out of line of sight, the drone goes back to default phase

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