The Whisper is a single player third person survival horror experience that takes inspiration from the Resident Evil 4 beta called "Hookman" by the fans for its environment, mixing it with elements from Haunting Ground and Eternal Darkness.

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Report RSS Dining Room Update + Noise Effect (view original)
Dining Room Update + Noise Effect
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Foxtrop
Foxtrop - - 1,007 comments

Awechesome lighting! may be too big the light from the candels in the wall, lovely props!

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HEVIS
HEVIS - - 133 comments

Looks godly, great work !

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xxx.xxx.xxx
xxx.xxx.xxx - - 1,090 comments

Foxtrop is right, i don't know if candles produce so much light inside a darkened room, yet it's better to have more light than none :) DAAAAARK AND COOL looks really a lot like RE

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Blood_Wraith
Blood_Wraith - - 851 comments

Very nice! Keep up the good work.

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Blue_Dust
Blue_Dust - - 999 comments

I know what will happend..I will explain it like this:
"Player enters room" "comes near dark misterious table" "candles suddenly light up and a wierd noice comes out"

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D3ads
D3ads - - 3,791 comments

Beautiful, the lighting is superb, is it all dynamic? I would tone down the brightness on the candles to the sides of the door as others have said it's a bit too bright. Also those plates will be models when final I take it? The blocky brushes are kinda distracting lol

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RavenITA Author
RavenITA - - 233 comments

Dont know about the plates, maybe. there's so much to do... and yes its all dynamic lighting. In the end 80% of the game will feature dynamic lighting only, along with elights

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HounderKnight
HounderKnight - - 1,660 comments

This is goddamn gorgeous. Gives me a vibe that's RE mixed with Amnesia, and I mean that in the best way.

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SysOp.
SysOp. - - 1,039 comments

BIG YES

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javi009
javi009 - - 20 comments

Nice textures and effects.

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Description

More in line with the original RE4 Beta spirit. Also, a lot more details here and there, and the new Noise Effect SH2 style. It is a bit exaggerated in this image, but you can choose to disable it or decrease the effect at any moment during gameplay.