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A WW1 full conversion mod for Command and Conquer Generals: Zero Hour, that will be using art and code from the long forgotten mod, The Great Trench War. I plan on making this mod as historically accurate and realistic as possible. I also plan on including the factor of Moral for infantry. This mod is also for vanilla Generals. I havent been working on it very long, and any help with skinning and/or modeling is welcome.

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Trenches
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TheCeLL87
TheCeLL87 - - 803 comments

I am excited to see how this works out :)

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Rrtaya_Tsamsiyu Author
Rrtaya_Tsamsiyu - - 244 comments

lol, me too

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Description

These show all the trenches that will currently be in the game, without skins. these may be edited a little more later. i am planning on the trenches being able to glitch through one another on the ends in order to seemingly build trenches onto other trenches.

In order to have infantry disappear when there isn't anyone in the trench on Generals, i've made sub objects (the infantry you see) that only appear when the trench is garrisoned. Although Zero Hour supports having real infantry appear in a building, i will probley use the same thing, as the ZH version is already very buggy.