The beta of War for Arnor v0.1.1 with lots of added features.
Beta v0.1.1 Futures
Beta v0.1.1 shall future reworks on existing factions and certain elements on some aspects see below;
-A lots of model rework to original factions, such as Gondor and Rohan.
- Mahud is added to the Near Harad map. You can play it by starting as Mordor.
- A new faction explanation system, The Archives of the Past, which will give detailed explanation about Faction's system and focused (planned to improvised further!)
- Ranger summon added to Gondor
- Ranger summon now comes with additional heroes, Mablung or Damrod respectively.
- Hama is added to Rohan.
- Ghan-Buri-Ghan is added.
- Spellbook icons reworked.
- A new skill is added to Boromir.
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Expected Bugs:
Mahud being Faramir and using Faramir skillset
Mablung coming with MISSING text
Dunedain Rangers dying rather than dissappearing
Unlocking certain spells not let's you to unlock the next one
Invisible Pippin
Oh awesome, great to have an update!
I can not make it work :((. Do I have to install the previous version of the mod?
Hey, what part is not working? Can you explain in which order you installed the mod?
And you don't need to install the previous version, as this is full version. :P
I have just found out what wrong with the installing. It's because I have another mod installed :P Now it works perfectly.
Thanks for your replying! The mod is great!
Hehhe thanks :D The mod will be updated soon with some more bugfixes :D
The Mod is awesome grate work! I have one question when will the arnor faction be added? Please make some special units for example champions units some like this!
Can you also put Aragon to Gondor faction as the skin King ellessar?
Thanks for your attention! You have do awesome work keep going on dude! :)
Hey! Thanks for the kind response :D
Regarding Arnor, Arnor is officially started and I posted some pics at here and Discord ( Discord.gg ). Arnor will be subfaction of Gondor that can have access to 3 Unique territories at the end of the game; Arthedain, Rhuaduar and Cardolan. Regarding the champions, we'll see. :P
I've always liked the concept EA put for Rohan; Legolas, Gimli and Aragorn altogether to kill orcs so I didn't want to change that. But if Rohan will get overcrowded or more people might suggest that, I'll take a look. :)
is this the most "complete" beta? Will there be new updates?
Mod has been updated several times in Discord, though to release Arnor fully files never ended up here. You can join discord to install the latest update if you want. It add some of the Arnor content.
Hej i am testing the latest Beta version on Discord what you put in there and they are some bugs what can be change maybe. First at all the mod is amazing but it need some more Heros in Gondor and Arnor as subfaction and when i choose Arnor then it will be not show me any Heros there are nobody to see when you click on the citadel of the castle and there are not so many Units when you choose Arnor as faction please when you have some time NumenoreanTalion than change it bro and the graphic is Top dude it can maybe a little bit better on Heros but top thanks for all. I am sorry Boromir has also some bugs when he hit some units then it will be somtimes stucks
Thank you for all what you do and invest so much timme in this mode bro keep going on and dont give up you are the reason why so many freaks as me of the lord of the rings lost not the hope for the game definitifly not!
Best Regards,
KingArthedain1412
Hehhe thanks man! (Sorry for late reply) I didn't add any heroes for Arnor yet as the old models I used didn't fit in quality compared to the other Arnor models. Also I was unsure at first whether I should make Arnor a seperate faction or a subfaction, so the subfaction Arnor isn't completed :P
Regarding Boromir, I don't remember what was his bug but I'm pretty sure I fixed it.
Thanks for kind words again!