The Ultimate Doom X is a wad for The Ultimate Doom that aims to make the game more challenging and improve it in terms of mapping.
Test your Doom skills with this wad and make those demons repent of the day they invaded the UAC facility!
Feel the Doom experience again!
And most importantly: have fun!
I hope you enjoy this wad as much as i do!
This is the 1.3 version of the wad, with many bugfixes and 2 new maps from chapter 2. Enjoy It!
This is the version 1.1 of the wad, including the entire chapter 1 revamped. Enjoy it!
this is the version 1.0 of the wad, including the entire chapter 1 revamped (e1m9 it's not finished yet) Enjoy it!
Love this wad! I hope you will continue it!
Hey! You had a great idea, and I enjoyed it. Are you still developing it?
Pretty well! I enjoyed it. I can advice you to make more additions/changes in level designs, use stealth monsters and if it is possible add enemies from DooM II. And (also if possible) 1 THOUSAND ENEMIES ON A LEVEL!!!
I'm also creating something like this for DooM 2.
BTW: sorry for bad English, this is not my own language :(
Some texture in E1M1 and E1M8 (or maybe others) is glitched out when using source port like Crispy Doom (5.9.2) and PrBoom+ (GLBoom). But when using ZDoom related source port like GZDoom, and Zandronum those texture is ok.
i dont know why that happens, but im gonna try to fix it
thank you for playing my wad!
meases promo?
yes
hey i found a bug(s) where e1m4's (or e1m5?) enemies count is vanilla after exit from e1m9. and e1m9 the floor in screenshot number 2 is damaging floor? and when you go to the elevator it the left wall doesn't have texture. (sorry my english suck)
hola cheems
hola fiorello