The Ultimate Doom X is a wad for The Ultimate Doom that aims to make the game more challenging and improve it in terms of mapping.

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The Ultimate DooM X v1.1

News

The first chapter is done!


A hellish and challenging odyssey awaits for you!


Screenshot Doom 20200619 115556

Test your Doom skills with this wad and make those demons repent of the day they invaded the UAC facility!

Screenshot Doom 20200620 152708

Feel the Doom experience again!

Screenshot Doom 20200601 132737

And most importantly: have fun!

Screenshot Doom 20200529 131158

I hope you enjoy this wad as much as i do!


The Ultimate Doom X
By Gamerdy

Moddb.com


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The Ultimate Doom X v1.3

The Ultimate Doom X v1.3

Demo 3 comments

This is the 1.3 version of the wad, with many bugfixes and 2 new maps from chapter 2. Enjoy It!

The Ultimate Doom X v1.1

The Ultimate Doom X v1.1

Demo 4 comments

This is the version 1.1 of the wad, including the entire chapter 1 revamped. Enjoy it!

The Ultimate Doom X v1.0

The Ultimate Doom X v1.0

Demo

this is the version 1.0 of the wad, including the entire chapter 1 revamped (e1m9 it's not finished yet) Enjoy it!

Post comment Comments  (0 - 10 of 17)
Alexaaaaaandria
Alexaaaaaandria - - 2 comments

Love this wad! I hope you will continue it!

Reply Good karma Bad karma+1 vote
NathanielClaw
NathanielClaw - - 2 comments

Hey! You had a great idea, and I enjoyed it. Are you still developing it?

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[dataexpunded]
[dataexpunded] - - 109 comments

Pretty well! I enjoyed it. I can advice you to make more additions/changes in level designs, use stealth monsters and if it is possible add enemies from DooM II. And (also if possible) 1 THOUSAND ENEMIES ON A LEVEL!!!
I'm also creating something like this for DooM 2.
BTW: sorry for bad English, this is not my own language :(

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Guest
Guest - - 690,319 comments

Some texture in E1M1 and E1M8 (or maybe others) is glitched out when using source port like Crispy Doom (5.9.2) and PrBoom+ (GLBoom). But when using ZDoom related source port like GZDoom, and Zandronum those texture is ok.

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Gamerdy Creator
Gamerdy - - 7 comments

i dont know why that happens, but im gonna try to fix it
thank you for playing my wad!

Reply Good karma+1 vote
GratefulName
GratefulName - - 35 comments

meases promo?

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Gamerdy Creator
Gamerdy - - 7 comments

yes

Reply Good karma+1 vote
lokbustam257
lokbustam257 - - 1 comments

hey i found a bug(s) where e1m4's (or e1m5?) enemies count is vanilla after exit from e1m9. and e1m9 the floor in screenshot number 2 is damaging floor? and when you go to the elevator it the left wall doesn't have texture. (sorry my english suck)

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fiorello1
fiorello1 - - 12 comments

hola cheems

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Gamerdy Creator
Gamerdy - - 7 comments

hola fiorello

Reply Good karma+1 vote
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