Begins at night in the city, the player is awakened in his hotel room by loud noises at the door and must flee his hotel. His race will bring him into the narrow alleys of the city to end in the city sewers, but also in secret rooms that suggest dark ceremonies dedicated to the mythical god Cthulhu. Finally, he finds himself in an old port where it needs to reach a lighthouse in a final attempt to survive.
This is the last chapter of a Half-Life 2 mod made during school at NAD Center.
Level Designer : Cyril Bignone
Level Artists : Samm Abreu - Hugo Castaño - Maxime Chassé - Nathalie Couture
Animators : Marenka Bisson - Nathalie Couture - Frédéric Ferland-Dorval - Viki Patel - Yannick Tremblay
Character Modelers : Olivier Lacasse - Claire Sanchez - Emma Roy
Nice effort but a Lovecraft title as a straight shooter? Just no.
This doesn't capture lovecraft at all...