New units and new abilities for all factions, new structures, new tech tree, new support powers, new super-weapons, new multi-player colors, new sounds, new crates.
This is the first beta of the Red Star mod. Some of the intended changes have been fully implemented. Now I'll start to add new units and support powers into the mod. The next beta will probably have some of the new units and/or support powers included.
Here's the beta 1 change list:
> Original game bug fixes:
Fixed Soviet Power Plant dependency bug
Iron Curtained units no longer chronoshiftable
Iron Curtained units no longer shrinkable
Soviet Terror Drone no longer attacks Iron Curtained units
> General additions and/or modifications
16 new multiplayer colors, including black
Infantry build time modifier set to 1.5 for all infantry units
Vehicle build time modifier set to 1.0 for all FVs except miners and MBTs
Vehicle build time modifier set to 1.2 for all MBTs, VX and Tangu
Garrisoned units do 50% more damage.
Iron Curtain duration + 50%
Allied shrink beam with advanced tech upgrade duration +5%
AA Turrets now take -25% damage from V-bombs
Allied and Soviet Outposts build range increased to 400
Soviet Hammer Tank Leech Beam can assimilate weapons from base defenses
New UI implemented (that allows 4 rows of buildable units) , thanks to jonwil for this one.
Allied Support Power Tree: swapped Chrono Swap with Precision Strike
Soviet Support Power Tree: swapped Desolator Airstrike with Orbital Drop
Soviet Power Plant and Advanced Power Plant offer Tesla support to near-by Tesla units and structures
> Unit promotion system:
Promoted to VL1 units have 12% more HP
Promoted to VL1 units do 12% more damage
Promoted to VL2 units have 25% more HP
Promoted to VL2 units do 25% more damage
Promoted to VL2 units have 12% more range
Promoted to VL2 units have 25% faster RoF
Promoted to VL3 units have 37% more HP
Promoted to VL3 units do 37% more damage
Promoted to VL3 units have 37% more range
Promoted to VL3 units have 50% faster RoF
All defensive turrets are now promotable
> Structure modifications:
Allied Airfield cost = 1500
Allied Multigunner Turret cost = 1200
Allied Spectrum Tower cost = 1500
Allied Outpost deploy speed is x3 faster
Allied Chronosphere cost = 2500
Allied Battlelab cost = 3000
Allied Spectrum Tower range increased by 14%
Empire Naval Yard cost = 1500
Empire Rail Turret cost = 1500
Empire Nano Swarm cost 2500
Empire Psyionic Decimator cost = 5000
Empire Battlelab cost = 4000
Added buildability range for Empire ConYard
Soviet Sentry Gun cost = 500
Soviet AA Turret cost 1000
Soviet AA Turret HP +25%
Soviet AA Turret range +8%
Soviet Bunker cost = 300
Soviet Crane build range +20%
Soviet Crane HP +67%
Soviet Power Plant cost = 500
Soviet Super Reactor HP + 20%
Soviet Iron Curtain cost = 2500
Soviet War Factory cost = 2500
Soviet Battlelab cost = 2500
Soviet Bunker buildable from Soviet ConYard
Soviet Tesla Coil now increases range with 12% when charged
> Units modifications
Allied Dog HP +100%
Allied Dog bark duration -50%
Allied Peacekeeper Riot Shield now absorbs a limited amount of damage
Allied Peacekeeper range -20%
Allied Spy now steals +20%$ when infiltrating Refineries
Empire Shinobi HP +12.5%
Soviet Conscript range +16.7%
Soviet Commando attack +8.3%
Soviet Commando Laser Designator +33%
Soviet Tesla Trooper HP +25%
Allied Riptide cost = 600
Allied Athena cost = 1200
Allied MBT cost = 1000
Allied MBT HP +4%
Allied Mirage HP -12.5%
Allied Mirage Range +20%
Empire MBT cost = 900
Empire MBT HP +5%
Empire Rail Artillery cost = 1500
Soviet Sickle Drone cost = 700
Soviet MBT cost 1200
Soviet MBT HP +9%
Soviet Tesla Tank cost = 1750
Soviet Apocalypse Tank cost = 2500
Soviet Apocalypse Tank cannons damage +25%
Soviet Terror Drone HP +100%
Soviet Surveyor cost = 1000
Soviet Stingray immune to Tesla Trooper's EMP
Soviet Tesla Tank immune to Tesla Trooper's EMP
Allied Dolphin cost = 700
Allied Destroyer HP +16.7%
Empire Sea Wing cost = 1200
Empire Battleship cost = 2500
Empire Battleship speed -40%
Allied Fighter speed = 235
Allied Fighter RoF = 10% faster
Allied Bomber speed -20%
Allied Bomber damage +25%
Allied Heavy Bomber speed -25%
Allied Heavy Bomber drops 33% more bombs
Soviet MiG speed = 225
Soviet MiG cost 1200
Soviet MiG HP +25%
Soviet MiG damage +5%
> Upgrades
Allied T2, T3 upgrades cost reduced by 50%
Empire T2 upgrades time reduced to 50%
Empire T3 upgrades cost reduced
> crate system
Crates can give you the following:
- King Oni
- Apocalypse Tank
- Mirage Tank
- Rail Artillery
- Prism Artillery
- Tesla Tank
- MCV (All 3 types)
- Map Reveal
- Bomb
- Vacuum Implosion
- Healing
- Veterancy
- Credits
lol first to download ;D
wel at least the first to see this XD
OH yeah!
I finished testing almost everything. Most of the issues in the beta 1 were fixed. Please download the new beta 1.2 version (just upped it).
I patched the 1.06 and I seems to be unable to run any mods, please help. Thanks a million!