The 10th Generals Birthday release Full "Zombie" BETA!

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Add media Report RSS The destruction Test (view original)
The destruction Test
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SN1PER
SN1PER - - 598 comments

nice

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JLigeiroart Author
JLigeiroart - - 581 comments

This is Work In progess! I'll make it more realistic

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DEathgod65
DEathgod65 - - 786 comments

Beautiful! needs more fire though

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5anfor
5anfor - - 1,590 comments

very nice but needs to get broken like shell or bullet scars or broken glass and i agree more fire more smoke but anyways very nice:)

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aidas2
aidas2 - - 3,816 comments

Nice, but one problem, you can see through it :/ or is it me?

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JLigeiroart Author
JLigeiroart - - 581 comments

Is that because i didnt find a way to make it different.... No! no! isnt your eyes!

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Eagle19
Eagle19 - - 265 comments

very nice work brother

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justgoaway
justgoaway - - 8,208 comments

Terrific job!

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pericanet
pericanet - - 650 comments

good

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Shadowmetroid
Shadowmetroid - - 393 comments

Good idea. Looks pretty awesome.

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Generalcube
Generalcube - - 150 comments

Great work,I agree:this will make building damage more realistic!

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CMDKeen
CMDKeen - - 647 comments

Finally something different from those damage fires! Good job!

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hire2for1
hire2for1 - - 955 comments

Very good work.

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hockdown1229
hockdown1229 - - 5 comments

its osam man good jop and i am waiting the mod

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Lamarovsky
Lamarovsky - - 788 comments

Good , keep it up !!

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Alool
Alool - - 227 comments

well i like it

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Description

This is the destructions test. Trying to implement something different, I've thinked in something like procedural destructions. Like when you fire in the place of the building, that place is destroyed. Well, this is impossible for the game, but I've discovered something good to try to imitate that kind of destructions. I used a Alpha test and blend material with a little layer with 3% transparency paint. And there is it. The structure with a hole without brake the material. Just inputting transparency decals.
If you like it comment please!