The 10th Generals Birthday release Full "Zombie" BETA!
This is a demonstration od Shaders and SSAO and a lot of effects. I triyng to fix Directx9 because the Shadder2.0 for SSAO and Occlusion effects better.
Now, this is a demo of the hard work to make new aparence.
This print is compiled with shader 2.0, but it makes the letters (all) hiden, and I triyng to fix that, the question is how
hey can you make the hamas suicide bombers capture airplanes and use them to crash inte an enemy base or make a general power with captured civi planes
I think it is to shiny.
me 2 its too shiny
I don't mean to be rude, but I totaly agree that the bloom level is too high. Would it be possible to disable it (e.g. via the options menu) or limit it in some other way? Graphics of your mod are superb, with lots of details and wonderfull models, so please don't ruin them with ridiculously intense lighting. I mean since when a concrete pawement glow in the sun?
Reduce the value , lol
in my opion. make the tank the same color as the humvee.
than it looks better.
cool
Good. :)
Real Good. Say, can you add medic soldiers?
And Maybe the campaigns up to 20-30sh. Whatever amount..
Same for the russian-American campaign. So cool I can't even wait for this mod to come out , im expecting it to come out maybe during the summer or late this year. OR next year. Im expecting this soon. :)
The more screenshots the more my patience decreases. Keep this up man the coolness is killing me.