The 10th Generals Birthday release Full "Zombie" BETA!

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Add media Report RSS Maps, New things, and a probable campaingn (view original)
Maps, New things, and a probable campaingn
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JLigeiroart Author
JLigeiroart - - 581 comments

This print is compiled with shader 2.0, but it makes the letters (all) hiden, and I triyng to fix that, the question is how

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GhOsT11
GhOsT11 - - 556 comments

hey can you make the hamas suicide bombers capture airplanes and use them to crash inte an enemy base or make a general power with captured civi planes

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Alexei_Stukov
Alexei_Stukov - - 5,500 comments

I think it is to shiny.

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SN1PER
SN1PER - - 598 comments

me 2 its too shiny

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Darth_RevanCZ
Darth_RevanCZ - - 16 comments

I don't mean to be rude, but I totaly agree that the bloom level is too high. Would it be possible to disable it (e.g. via the options menu) or limit it in some other way? Graphics of your mod are superb, with lots of details and wonderfull models, so please don't ruin them with ridiculously intense lighting. I mean since when a concrete pawement glow in the sun?

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Lamarovsky
Lamarovsky - - 788 comments

Reduce the value , lol

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jaimykooijman
jaimykooijman - - 34 comments

in my opion. make the tank the same color as the humvee.
than it looks better.

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pericanet
pericanet - - 650 comments

cool

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hire2for1
hire2for1 - - 955 comments

Good. :)

Real Good. Say, can you add medic soldiers?

And Maybe the campaigns up to 20-30sh. Whatever amount..

Same for the russian-American campaign. So cool I can't even wait for this mod to come out , im expecting it to come out maybe during the summer or late this year. OR next year. Im expecting this soon. :)
The more screenshots the more my patience decreases. Keep this up man the coolness is killing me.

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Description

This is a demonstration od Shaders and SSAO and a lot of effects. I triyng to fix Directx9 because the Shadder2.0 for SSAO and Occlusion effects better.
Now, this is a demo of the hard work to make new aparence.