This mod aims to add the 30k Mechanicum to Dawn of War as a playable race, based the army off the models, rules, background and artwork by Forgeworld.
Some of the animations for the archmagos (on and off abeyant)
In order:
Idle
Melee Attack
Melee Damage
Idle Abeyant
Melee Attack Abeyant
Melee Damage Abeyant
Death Abeyant
Firing All Weapons Abeyant
great job! i was a bit dubious about the mechadentrites animation and how it was going to look like but you did a great job, congrat !
I know people who are taking great interest in such animation...tentacles lovers must be salivating with anticipation !
one question : why did you choose this design for the Mechanicus ? i'm not expert in Mechanicus lore but it looks old . not outdated, but ancient.
It is based on 30k mechanicum so it is supposed to look ancient compared to 40k stuff. Obviously the ancient technology seems to be better to 40k technology in most cases so this type of archeo tech would likely be way more valuable than most technology used by the mechanicum in 40k.
Check the forgeworld visual reference being used:
Forgeworld.co.uk
and check this if you want to explore the rest of the race:
Forgeworld.co.uk
thanks GreenScorpion ;)
got it, it reminded me of these rounded sm armor shapes, curve lines and round carapace. very good modelling job, precise and exact replicae.
i do hope that youwill have ressources to model the knight series, these unit are the best compromise we have between map max height and titan unit (no harm intented to UA mod but the scale issue is still bothering me, i hate to see the map boundaries and sky limit when playing dow)
JL
Just give me a day or two :P I plan to share it early for other mods to use too
As a safe to use Combiner method would be great news! I would love to include & play The Mechcanicum in my combiner friendly mod (Warhammer 40,000: Epic Legions)! This would give fans around the world something to look forward to!