Global modification for BFME2 1.06 with Gondor, Mordor, Arnor, Angmar, Mithlond and Rhun. In the final version you can see updated graphic, optimization of performance, a lot of new units and heroes, big stone walls, more realistic ships, artillery and more.
This one is hilarious although it seems out of place
Yeah hilarious but deadly . I have no idea yet how to bring it down and avoid a massacre of my army ???? any idea .I think fast units might have an edge but still, its brilliantly armored .I think i should get leonardo's idea of destroying it form below , suicide bomb or infiltrating it with something or perhaps another tank. ;D
this is Leonardo's tank... how does it fit lotr?
Yeah Leonardo Davinci ...! so I think Assassin Altair or Ezio Auditore won't be far behind. It would be interesting to see such mash-up in lotr lore.
Half of this mod's stuff doesn't match LOTR lore man if you haven't noticed. Examples would be Charus from Skyrim that replace spider nests or the werewolf. Either way Halbarad stuff drifts from here and there and I find the stuff he makes interesting.
It was a compliment. I like the change and new stuff and find it quite interesting. I appreciate Halbarad's creativity.
Heh)
I am guessing from the texture ,that it would belong to Men of the East faction. how do you intend to balance it with other factions ? .Its a formidable weapon.
A little later about it)
Oh , ok . I await your future updates.