Good news. I'm not dead, and neither is this mod. Bad news. It's been a month since I updated. I am sincerely sorry for that, I hadn't planned on it. Now I'm not gonna lie to you, I haven't been very busy with much of anything as of late. I did a lot of sitting around, I did a few pencil sketches, I slept, I ate, etcetera; but more than that I thought. I thought about Lament, I mulled over it's story, levels, gameplay, and what I could do to improve it. And I realized something. I bit off way more than I could chew for a first mod. Ten levels I have planned. Ten detailed, story relevant, well thought-out levels. I can't manage that, I'm just one person. I don't have a team to help me, and I barely have any experience. I built the first room, Michael's room, in mid-March. It's October now, that room no longer exists, and I'm no closer to being finished than I was three months ago. I deleted a good amount of stuff, remade a couple levels entirely, didn't do much with existing levels, and I've decided that my best effort isn't enough to finish Lament like I'd planned. So I'm going to take inspiration from the devs of Triptych, the Crysis mod, and just do enough. Enough to finish, enough to make a decent custom story, enough to be happy with my work. I have no obligation to finish Lament. I could drop the entire project if I wanted to. But I won't and I never will. This is a passion project, and as long as I'm enjoying it, I'll keep working on it. So expect a release early next year, my thirty-three followers.
Since 2002 we have explored, played and enjoyed mods of all shapes and sizes just like Lament (WIP). We love games like Amnesia: The Dark Descent that have opened themselves up to modding. Because of communities like Workshop, Nexus, Curse, RTSL, GameBanana and Mod DB, more games support modding today than ever before.
Let's celebrate modding
As mods play a bigger role in the future of gaming, we believe it is important to recognize the effort the teams behind the work put in, giving us countless hours of enjoyment while asking nothing in return. We have the power to change our games and that needs to be celebrated to ensure it remains a big part of PC gaming's future.
It all started
In 2015, when the paid modding dispute left many gamers and modders worried about the direction the industry is headed. Things have since settled down, but we believe it is important to continue this small tradition to show we are not alone in our love for mods, and the open platforms that embrace them.
Mod Appreciation Week
Nothing is more motivating than knowing something you've built is being enjoyed by others. So this week if there is a mod you love on Mod DB (or anywhere else), make the effort to shout out to them, mention and link their mod in a tweet, blog, forum or facebook post with the hashtag #modlove2016 (or click the icons above for a pre-built post).
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