"The Elder Scrolls: Total War" is a total conversion of Medieval 2 Total War - Kingdoms. It gives you a glimpse into the world of The Elder Sсrolls, as the head of one of the 20 factions fighting for dominance over Tamriel...

Report RSS The Elder Scrolls: Total War - Daggerfall Campaign DLC

We announce the first Custom Campaign for The Elder Scrolls: Total War, modification of Medeival 2 Total War - Kingomds, based on the The Elder Scrolls game universe from Bethesda Softworks...

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The Elder Scrolls: Total War
Daggerfall Campaign announcement

DON'T FORGET TO DOWNLOAD THE NEW VERSION 1.2:


The Elder Scrolls: TW - Patch v 1.2


We announce the first Custom Campaign for The Elder Scrolls: Total War, modification of Medeival 2 Total War - Kingomds, based on the The Elder Scrolls game universe from Bethesda Softworks. The story of this campaign will unfold in the Iliac Bay. It will begin with the final event of the Imperial Simulacrum (3E 399) - the bloody War of Betony, the death of King Lysandus and end by the invasion of Umbriel, The Infernal City as the main campaign in the 45th 4E. The plot - the confrontation between five kingdoms: Daggerfall, Orsinium, Wayrest and kingdoms of Forebears and Crowns, which will be presented by Sentinel and Lainlyn respectively. The main feature of this campaign will be an opportunity to play for a faction of previously unavailable - The Undead, presented by the Order of the Black Worm, led by Mannimarco. This means that the unit line of the undead will be significantly expanded.

Our plans:
- New campaign, with the participation of the six available and three unavailable factions
- New units for the participating factions plot
- Modification and improvement of the system of recruinitng for custom, and for the main campaign
- Primary expansion of buildings
- Of course, the change in the balance and fixing bugs and holes in it, and in other aspects of the game
- Expansion and completion of existing scripts

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7ty7
7ty7 - - 786 comments

Awesome news! Looking forward to joining the King of Worms.

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echuu
echuu - - 579 comments

Awesome news! It's very nice to see more campaigns. Are you planning to add more unique architecture?

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LoRdNazgu1 Author
LoRdNazgu1 - - 597 comments

Yes. We will add at least another five unique cities.

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echuu
echuu - - 579 comments

Great! Are you planning to add them into that new DLC?

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LoRdNazgu1 Author
LoRdNazgu1 - - 597 comments

Possible, but most likely not. Most likely, they will only be added in Patch 2.0.

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Extradaemon
Extradaemon - - 588 comments

This the campaign that was already partly in the base mod?

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StellarAngel
StellarAngel - - 546 comments

Great news ! U guys are awesome !

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MarcusFlaviusAquila
MarcusFlaviusAquila - - 242 comments

My Daedric hordes will swallow the realm in fire!

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Guest
Guest - - 691,446 comments

wat do i do after i download the game

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SgtCbb
SgtCbb - - 488 comments

I'd suggest to play it.

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Guest
Guest - - 691,446 comments

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ArcheSel
ArcheSel - - 216 comments

Hi, several questions about unplayable factions (that appear in custom battle selection):

- Kingdom of Morrowind: can a Morrowind faction (especially Hlaalu) become this faction after succeeding in some objectives? (Much like Arnor in TATW)

- Hordes of Oblivion: do you plan to make them playable in a custom campaign, or add them with a role similar as Mongols' one in classical M2TW?

Thanks

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Johrnarlor
Johrnarlor - - 376 comments

the coding for kindom of morrowind isn't done yet, so it's not yet possible to become it already

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Guest
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Croatorum
Croatorum - - 13 comments

awesome..I really really love your work and how it is accurate...you're really good...keep it up!!!

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HerrThiago
HerrThiago - - 4 comments

The DLC doesn't worked for me. I have download him and extracted to my folder and i haven't seen any changes in the Game. And i still not able to play the New Campaign.

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Guest
Guest - - 691,446 comments

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BlooBloo
BlooBloo - - 1 comments

Yeah i extracted and did it all but nope! nothings different

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Guest
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