The Dark Secret Part1. The year is 2002 in a small town in England. The name is Smallburg and early one summer morning when a motorbiker stopped by the road did not reach farther. Instead of not turning back, as he should have done...He found a path into the Mount, which subsequently leads to this deserted house. Tesley House.

RSS Reviews  (0 - 10 of 31)

Part 1.
Yeah random death traps galore... trial and error and its worst.. and whats worse is not only does the ground break sending you to your death on regular basis, but also parts of walls around you fall for no real reason, like the game is taunting you "Thats right, You're going to randomly die all the time, BOO!! HA HA!!". If the mod was trying to be creepy and surreal then it failed. Its annoying. I might have overlooked it to if the levels weren't so bland, big and empty. If part 2 is like this then I won't play it.
Oh yeah and its got a few of the dreaded "invisible walls". If you don't want me to go somewhere then put rubble or something... anything.
(like when I jumped across the bridge that broke alot).

Part 2
The map you start in looks like a city, but don't be fooled. There's no freedom here. What little exploration you get down a second path, goes to a dead end with no items to find. You here some sounds of laughter from a near by pub but you can't go in. Once you figure out what to do and break the lock you are in a train which suddenly stops and things go wrong. A improvement over the first, but now it still has large bland maps and instead of death traps you fight powerful invisible monsters... -_-

Part 3
Looked a little bit like They Hunger when I first started, it was interesting at first and showed some promise, I found the streets to be quite nice looking but the enemies to be a little annoying to fight. The first monster you have to get passed without enough ammo to kill it. I got over to a radio and heard someone saying they need help but I went across to a billboard and jumped down but couldn't jump down to the street and couldn't jump up back on the building... that's right, another invisible wall.
Badly aligned textures, no auto saves, getting stuck in between level transitions. Getting stuck..
I gave up on this.

Clunky mapping. This is an orgy of a mod. IT DOESN'T MAKE SENSE!

I was rather disappointed by these two mods.

The First failed to work, since I do not have a WON instal, nor do I wish to seek a WON cd on ebay or amazon.

The second, while I've heard is much better then the first, was infuriating to play.

Some of the enemies are invisible and the game doesn't give me enough health or even ammo to continue in some portions.
Other times, I'm never sure where I should go or what to do. It's actually quite unfair in some portions.
I rarely judge a mod by it's attention to detail negatively, ESPECIALLY on Half-life, but the levels are simply too bare. There's no life in these depressing levels and the only enemies for the most part are invisible and take eons to kill! and everything is too smooth and similar, giving me no direction in open areas and no indication of which door I can interact with. It's all trial and error.
I gave up when I entered the motel, I simply got lost after killing the lone zombie.

I can see that a lot of work went into making this, but I simply don't have the time, will and patience to continue.

Even devoted half-life fans should stay clear.

A lot of bugs, especially Part 3... There are a lot of maps amongst all of 3 parts of the mod with leaks, so this is causing the problem with wrong transfer of models from one map to another, finally this gives you low FPS and visual glitches.

very bad maping !!!

Not a bad mod, though it seems to crash every now and then...

The Dark Secret Part 1 is a hideous clown car wreck... I've never seen such an underwhelming mod. It's staggeringly bad mapping, paired with bad scripting, paired with bad puzzles, paired with bad voice-acting, paired with more severe bugs than you can shake a stick at, all coming together to totally ruin what would otherwise be a decent idea for a horror mod. And for some reason it takes a lot of content from They Hunger, I'm not sure I understand that either. Which... also begs the question why the first part was made for Half-Life Uplink. I really don't think this guy knew what the hell he was doing.

First of all, if you even get the mod to work, you're in for a treat. This mod is like an acid trip or fever dream that doesn't make any sense. There was ambition, but horrifically poor execution. We've got Blue Shift Barney Calhoun arms, Half-Life HD pack weapons, unimaginatively reskinned aliens pretending to be undead monsters, Half-Life sounds trying to be creepy, really bad map design, and a lot of instant death traps that force you to reload a save. It's ugly. Then there's stupid ways forward that get you lost for like an hour, when it's pretty obscure what you're supposed to do. Then there's pointless places that trap you with no way out other than noclip. Then there's... I guess what's supposed to be a story? It makes absolutely no sense whatsoever. Now I'm willing to give mods a bit of leeway with story, but the storytelling of this mod is just loopy and confusing. Apparently a young woman was murdered by evil men, and her child possibly too. What this has to do with anything going on? Good question, because its extremely ambiguous as to how a murder ushered in the apocalyptic situation going on.

Then you notice the extremely high number of overlapping, buggy textures. And the blatant disregard for closing off the map bounds, allowing you to either see, fall, or just walk straight through into nothingness. And then you notice the invisible walls and bad trap shenanigans. In fact, I found a spot that basically allowed me to noclip through the map, because it was like swimming in water, except the "water" was like around the map boundaries. So without cheating, I was able to walk around in places that you clearly shouldn't be able to go. Anyway, you keep going, and it just keeps getting worse. The story gets more nonsensical, the enemies are more unimpressive, the mapping gets more unpredictable with bugs, and the puzzles, while not entirely bad, start to grate on you. It's basically just Half-Life, except attempting to be a good horror mod like They Hunger, and not hitting the mark. There are even suit batteries that inexplicably give you armor, no explanation, just armor, hah. Technically you're not even wearing an HEV suit, so it's just lazy. And when it comes to an attempt at ambitious modding, being lazy is pretty unacceptable. And this mod is lazy.

Maybe if Part 1 was remade it wouldn't be so horrendous, but it's the same old lousy HL Uplink mod that it always was, broken as ever.

10

This mod is so cool!

With many traps ohh i'm died so many

There's a lot of bug and mapping gameplay is so bad :( But the story is so good and I think part 2 ending is bug?can you fix it?