Half-Life: The Core is a classic retelling of the events surrounding the Resonance Cascade disaster from a new perspective. Featuring intense action, complex puzzles and believable narrative through all-new locations in Black Mesa with remarkable visual fidelity, pacing and humour.

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So I've recently fixed my Hammer problem and dove straight back into working on ComOp.

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So I've recently fixed my Hammer problem and dove straight back into working on ComOp. Now the only issue is that I cannot stand one single element of the first map. My last update *prior to the temporary downtime* showed an image of the old control room and its newer equivalent and it was recieved very well by the community. Thank you.

However I have now decided to give the rest of the map the same amount of time and dedication and have begun gutting the entire map and rebuilting areas which made me think: "What the Hell was I on when I designed this!?"

As such the later levels and models are on the back burner at the moment but I can guarantee that I will continue to keep you all up to speed as the mod develops.

Laterz. :)

Urby

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