Unreal: The Chosen One contains many new features and options. Basically, it is an FPS, RPG elements are included (with a major influence to the gameplay), but still it's FPS. Experience points are given mostly for completing quests (primary & secondary), their amount depends on the importance of the quest completed. Also, experience is increased for eliminating enemies. This also depends on the adversary's rank - the amount of experience points granted for the kills is very small in comparison to quest awards - it helps, when the player needs little experience to gain a level. Another major feature is spell casting. Not the idea itself, which already made an appearance in Nali Chronicles, but the spells themselves and the effects caused by using them (e.g. close-up spell, replacing the sniper scope, works with other weapons also). The story will be presented by numerous engine-powered cutscenes, and of course the immortal LOGs scattered all over the game world.
As promised - a special update today. First, one new promotional picture showing two versions of marines, light and heavy troopers. The other thing ( two things actually) we wnated to show today is the music - two songs created for TCO by musician The Jammer.
Posted by Raven|ICC on Dec 20th, 2007
As promised - a special update today. First, one new promotional picture showing two versions of marines, light and heavy troopers. In game the will act differently for different kinds of weapons, for example light marines are better armored against energy weapons, heavy troopers on the other hand can handle an accurate shoot from the rocket launcher. The other thing ( two things actually) we wanted to show today is the music - two songs created for TCO by musician The Jammer, cool and atmopsheric ambient tunes. Download link below. Enjoy!