Unreal: The Chosen One contains many new features and options. Basically, it is an FPS, RPG elements are included (with a major influence to the gameplay), but still it's FPS. Experience points are given mostly for completing quests (primary & secondary), their amount depends on the importance of the quest completed. Also, experience is increased for eliminating enemies. This also depends on the adversary's rank - the amount of experience points granted for the kills is very small in comparison to quest awards - it helps, when the player needs little experience to gain a level. Another major feature is spell casting. Not the idea itself, which already made an appearance in Nali Chronicles, but the spells themselves and the effects caused by using them (e.g. close-up spell, replacing the sniper scope, works with other weapons also). The story will be presented by numerous engine-powered cutscenes, and of course the immortal LOGs scattered all over the game world.
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character artists and environment artists i can create anywhere artists we are seeking for character and 2d/3d environment artists for our project - the last days ( http://www.indiedb.com/games/the-last-days ) some more info about the posts: character artist - should have profound knowledge about high poly (zbrush/mudbox etc) and low poly character modelling (blender/3ds max/maya etc.) as well as unwrapping and texturing. environment artist - should be able to create high poly, low poly environment models (architecture, vegetation, props) and textures. although knowledge about udk/unreal engine is not neccessary to apply - it would be very much appreciated. if you want to support us - make sure to send your portfolio to firstname.lastname@example.org thanks!
environment artist i can create anywhere artists are you a talented and hardworking enviro guy? if you are - we want your help! we are working on a action survival game 'the last days' ( http://www.indiedb.com/games/the-last-days ) and we are in need of environment artists. if you like what you see on out pofile - send us samples of your previous work and we will get back to you. thanks!
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