Unreal: The Chosen One contains many new features and options. Basically, it is an FPS, RPG elements are included (with a major influence to the gameplay), but still it's FPS. Experience points are given mostly for completing quests (primary & secondary), their amount depends on the importance of the quest completed. Also, experience is increased for eliminating enemies. This also depends on the adversary's rank - the amount of experience points granted for the kills is very small in comparison to quest awards - it helps, when the player needs little experience to gain a level. Another major feature is spell casting. Not the idea itself, which already made an appearance in Nali Chronicles, but the spells themselves and the effects caused by using them (e.g. close-up spell, replacing the sniper scope, works with other weapons also). The story will be presented by numerous engine-powered cutscenes, and of course the immortal LOGs scattered all over the game world. Features: ---------...

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Shadow85
Shadow85 Jul 10 2009, 8:48am says:

Good start.

+1 vote     reply to comment
LORDDEREX
LORDDEREX Jul 22 2009, 3:43pm says: Online

heehee
"we dont need a boat to get there, just take this defense tower and put a boat engine one it, no worries I'm sure it will float"

Just a thought i got. :D

Nice, will be nice to see that in action.

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Description

On of boats form TCO (skin is still WIP)

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Type
Demonstration
Date
Jul 10th, 2009
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1024×768
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