Unreal: The Chosen One contains many new features and options. Basically, it is an FPS, RPG elements are included (with a major influence to the gameplay), but still it's FPS. Experience points are given mostly for completing quests (primary & secondary), their amount depends on the importance of the quest completed. Also, experience is increased for eliminating enemies. This also depends on the adversary's rank - the amount of experience points granted for the kills is very small in comparison to quest awards - it helps, when the player needs little experience to gain a level. Another major feature is spell casting. Not the idea itself, which already made an appearance in Nali Chronicles, but the spells themselves and the effects caused by using them (e.g. close-up spell, replacing the sniper scope, works with other weapons also). The story will be presented by numerous engine-powered cutscenes, and of course the immortal LOGs scattered all over the game world. Features: ---------...

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Comments
RetroXor
RetroXor Jul 10 2009, 5:20pm says:

Nice to see some updates, even about marine animals.

+1 vote     reply to comment
GFREX
GFREX Jul 11 2009, 1:50am says:

I'm loving those animals. I can't wait to see them in action! That turtle is sweet!

+1 vote     reply to comment
shadow342
shadow342 Jul 15 2009, 9:08am says:

Wow

+1 vote     reply to comment
Post a Comment

Only registered members can share their thoughts. So come on! Join the community today (totally free) and do things you never thought possible.

Description

Various types of animals used in TCO

Image Details
Type
Demonstration
Date
Jul 10th, 2009
Size
1650×1080
Options
URL
Embed
Bookmark
Digg Super bookmark
Report Abuse
Report media
Add Media
Members only