The aim of this project is to give Star Wars Battlefront II players the feeling of the TCW show but still experiencing the classic gameplay style they always loved. Units will be organized as MMO classes, trying to give each one a special role that fits a certain team play (like healer, tank, etc.), but the core and the spirit of the game will be not touched. New maps will be included thanks to the permission of many good modders you already know (Umbara: Shadow Forest, Coruscant: Modern Warfare, Attack on Venator, etc.) and new amazing characters models, visual effects and weapons. Stay tuned for more and check the mod amazing photo gallery!
What do you guys think? Should I put this in the map and swap Colt for Fives? Or should I even make a Colt phase 2 armor skin (even though it doesn't make much sense in the lore)?
Keep Fives. To remove him would be very weird. He is much more recognizable than Colt and Blitz... who had what? A few minutes of screen time?
I am talking about Kamino only. Why should I add Blitz on maps like Umbara anyway? xD
What you think about 2 playable options:
1) Colt, Havoc, Blitz and Rancorn Squad
2) Kamino Security and phase 2 Colt, Havoc and Blitz
Since I am including a "Phase 1 clones" mode, that would fit really well. I think I can make it like this:
- Phase 1: Rancor Squad, Blitz, Havoc, Colt (commander)
- Phase 2: Kamino Security Team, Blitz, Fives Kamino Security Commander.
So will there be two different modes for each phase?
Yes
The ARC troopers always had the fin though