The project has gone commercial! - www.moddb.com/games/the-ball The Ball is an indie singleplay action/puzzle game, running on Unreal Engine 3, for PC. The expected release date is spring 2010. The project started out as a mod and has since gone stand alone. Best Singleplay Mod of 2008 according to ModDB MOTY 2008. Five-time first place winner in the UT3 MakeSomethingUnreal Contest. Used by Epic Games' to promote their UDK release.

Report article RSS Feed Puzzle Survey and Status Update

We are doing a small survey about our puzzles and other areas in the game - We would like to find out which puzzles/areas people like or dislike. We will be using the results of this little survey to improve our game. We will remove areas many people dislike, and replace them with something new and cool.

Posted by Hourences on Nov 20th, 2009

We are doing a small survey about our puzzles and other areas in the game - We would like to find out which puzzles/areas people like or dislike. We will be using the results of this little survey to improve our game. We will remove areas many people dislike, and replace them with something new and cool.

It is primarily meant for those who have played through the latest Cahua release, but others are also free to join in and give their thoughts!


Also, we update our Facebook page every few days with short explanations of what we are currently working on. A major thing for us right now are "Combat Improvements". We realized that things like the landmines and the electricity we had in the last release work out really well, so we are going to extend that kind of gameplay. More flashy combat, more varied, more spectacular. While we really like our subtle atmosphere and style, it may be too subtle for some. We need a few stronger and more obvious elements here and there to add the necessary variation.

We have given ourselves an internal deadline of December 31 to have the final level largely finished, our brand new train ride section entirely finished, to have half of our planned combat improvements implemented, and get dozens of small new features and tweaks into the game. We will be telling you all about those in the future!

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Released Sep 5, 2009
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