The Ancient Mediterranean Mod 1.93.
This version includes quite a few new things, even though the change list is short:
Several new maps
Hero units
Tartessia civilization
New civilization traits
Change list:
- New map: TAM Fertile Crescent Huge (Mycenae, Kolchis, Media, Babylon, Sarmatia, Nubia, Phoenicia, Hittites, Minoans)
- New map: TAM Mediterranean Huge (Babylon, Carthago, Egypt, Gaul, Germanic Tribes, Dacia, Hittites, Iberia, Persia, Kolchis,
Lydia, Mycenae, Phoenicia, Rome, Scythia, Media, Britons, Nubia)
- New civilization: Tartessia
- Added Heroes: Unique Unit, National Unit (1 allowed), all Medic Promotions (more to come!)
- Added three new civ traits: Seafaring, Productive, Agricultural (refer to Pedia for details)
- Added six new combat civ traits: Marksmanship, Skirmisher, Raider, Tactician, Saddleback, Imperialist
- Reshuffled Civ traits. “Barbarians” have 1 normal trait and 1 combat trait. Empires have 2 normal traits and 1 combat trait
- Fixed Carthage’s Hadrumentum Bug
- Fixed text errors in non-English versions by removing support for RU, JP, and CN language.
- Horseman now uses Mounted Warrior with Spear gfx
- Light Cavalry now uses Companion Cavalry gfx
- Ionian Cavalry now uses Great General / Alexander gfx
- Persian Medium Cavalry now uses Arabian Cavalry gfx
- Mountain Rider now uses Keshik gfx
- Horse Archer now uses Archer on Horse gfx
- Heavy Horse Archer now uses Horse Archer gfx
- Minoan Composite Archer now uses Archer Phalanx gfx
- Fixed formations of Three-Man-Chariot, Horseman, Fire Catapult
- Added Minos LH, changed Taharqa & Hatshepsut LH
- Increased cultural defense boni for cities
- Steel Smithy promotion now comes with Timber + Iron