The Alpha Mod is a Doom modification based on the Early Development Phases of Doom.
35% Overall done
Key:
PR = Pre-Release Doom
Mapping:
PR: 80%
Beta: 5%
Alpha: 5%
Coding:
PR: 10%
Beta: 100%
Alpha: 30%
Sprites:
PR: 50%
Beta: 90%
Alpha: 75%
Don't forget to track, or else all hell will be unleashed!
In past days i had to extract sprites with XWE, recolor brown dots, using my imagination, saving it, putting it in mod, trying to guess offsets..... boring! But suddenly i found a new way to extract sprites without color - and picture parts loss. Here is the comparison picture:
The top picture shows old Chalice sprite, which was partly reconstructed by me And the bottom one shows sprites, extracted by new method. And, for example: I spent 10 minutes for old sprite (Extracting, recoloring, reconstruting, etc...) And new sprite was in game in 1 minute! So, i want to say you one thing: Mod will develop much faster!
The Reborn of Doom II: The Alpha Mod! And some news about its future.
Hello, if you're a follower you may have noticed I put dead. Over thinking about it I've decided that this is just put on hold...
You may not know it, but somewhat years ago id released what was the first alphas of Doom! This mod aims to basicly, fix up the alpha. Make it into what...
great, first time finding this mod and it's a skeleton.
Delete these page please. This mod needs to be buried.
uhhhhh.... are you still working on this or no? because im interested in this mod!!
No updates in almost six years means it's probably dead. This seems to be one of those Doom Bible projects that never gets completed. If you want something like that, best bet is to check out Doom: The Tei-Tenga Incident. It's still being supported and you can actually play a beta of it.
What Source POrt will this mod be compatible with. (PLZ GZDOOM OR ZANDRONUM?!)
We've tested on GZdoom and ZDoom in the videos/screenshots, but I'm pretty sure this mod will work fine with ports like Zandronum.
Tracked this mod.
looks and sounds amazing
Man, I registered just to track this mod! :D
DrAkcel is officially taking over the mod. It was a fun experience working with DOOM, it was frustrating at times but overall I will always remember my first mod and how it evolved. Best of luck to DrAkcel! Spread the word, he is in need of a mapper!
May be we need a beta of pacman too? :b