This mod changes the gameplay of Homeworld 2 by dividing the map into territories that can be captured in order to produce ships and generate resources. Territories are connected by hyperspace gates (called "Jump Gates"), and travel between territories is only permitted by using the jump gates. If you try and move your ships outside of a territory without using a jump gate, the ships will explode. In a way, it turns Homeworld almost into a board game like Risk, where you need to move your "pieces" from territory to territory and gain control of the board. The objective of the game is to gain control of territories, defend those territories from enemy players, and assault enemy territories to wrest control away from other players. Players are killed either when all their territories are captured, or when all their ships are destroyed, depending on game settings. You can play against the CPU or against other people in a multiplayer game. The mod is for the PC version...

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Released 2007
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