This mod changes the gameplay of Homeworld 2 by dividing the map into territories that can be captured in order to produce ships and generate resources. Territories are connected by hyperspace gates (called "Jump Gates"), and travel between territories is only permitted by using the jump gates. If you try and move your ships outside of a territory without using a jump gate, the ships will explode. In a way, it turns Homeworld almost into a board game like Risk, where you need to move your "pieces" from territory to territory and gain control of the board.

The objective of the game is to gain control of territories, defend those territories from enemy players, and assault enemy territories to wrest control away from other players. Players are killed either when all their territories are captured, or when all their ships are destroyed, depending on game settings.

You can play against the CPU or against other people in a multiplayer game.

The mod is for the PC version of HW2 only... it won't work on Macs.

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Homeworld 2 Territories Mod

Homeworld 2 Territories Mod

Sep 26, 2007 Full Version 1 comment

This mod changes the gameplay of Homeworld 2 by dividing the map into territories that can be captured in order to produce ships and generate resources...

Post comment Comments  (0 - 10 of 14)
Jeus
Jeus Apr 29 2012, 12:54am says:

first sorry if something is misspelled, I speak Spanish and I am using a translator of google

Make it work like the mod Territories.

1. uncompress the zip to C:\Program Files\Sierra\Homeworld2\Data
2. Copy the Shortcut and change the Destination to "C:\Program Files\ Sierra\Homeworld2\Bin\Release\Homeworld2.exe"-mod territories.big "
3. play and change the game mode

+1 vote     reply to comment
Dwarden
Dwarden May 17 2011, 9:03pm says:

figured it, it's needed to extract "territories_common.lua" from "territories.big" and place to Data\leveldata\multiplayer\territories\
then it works by just placing the "territories.big" into \Bin\Gamerules\

+1 vote     reply to comment
Falcon_Cross
Falcon_Cross May 21 2011, 8:50am replied:

could you explain your method in more detail
also what program did you use to extract "territories_common.lua" from "territories.big"

+1 vote     reply to comment
Hell_Diguner
Hell_Diguner Dec 19 2011, 5:06pm replied:

You can extract the contents of (HW2) .big files with three or four tools, Unfbig and (spooky's) HW2ICArchive for example. Look for the tools on the RelicNews forums.

After extracting the file, he moved "territories_common.lua" into a file path he created manually (Data\leveldata\multiplayer\territories\) and then moved "territories.big" from the normal installation location (HW2\Data\) to HW2\Bin\Gamerules\

What I want to know is why he made it a gamerules mod instead of a normal mod.

+1 vote     reply to comment
Dwarden
Dwarden May 17 2011, 8:10pm says:

is it possible to recreate this into rules .big mod which can be only inside \bin\Gamerules\
??

+1 vote     reply to comment
Gregord
Gregord Jan 25 2010, 2:36pm says:

This is a great mod, It adds a new level of depth and strategy to the game, it would be nice if you added maps with slightly larger territories.

+1 vote     reply to comment
MrNentendo
MrNentendo Nov 16 2009, 4:41pm says:

it works just fine on my computer but when i opened it it worked but when i start a skirmish its just like the original game accept that theres a new map or 2 in there

+1 vote     reply to comment
Lordkeroth
Lordkeroth Apr 12 2009, 2:42pm says:

how do I get this to work it keeps crashing

+1 vote     reply to comment
Olmys
Olmys Sep 20 2008, 10:15am replied:

Try putting -luatrace in your command line shortcut and run it again. It will print an error message in the HW2.log file. If you post the error message here I can try to diagnose it.

Also make sure your game is patched to version 1.1

+1 vote     reply to comment
Nutbolt
Nutbolt Jun 12 2008, 7:51am replied:

i have the same problem. i have tried to play under different maps and settings and it still will not work.

+1 vote     reply to comment
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Platform
Windows
Developed By
Olmys
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Official Page
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Release Date
Released Oct 6, 2007
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Real Time Strategy
Theme
Western
Players
Single & Multiplayer
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