Zany Reaper (& Co.) presents to you the Tabletop Round-up modification for Dawn of War: Winter Assault 1.41 This mod was primarily designed to increase the damage values to more 'realistic' values for those people (like myself) who can get easily bored with games because of the sheer amount of time it takes to complete things. I've particularly improved the damage of many guns & most other miscellaneous ranged weapons, but as Dawn of war has also weakened close combat weapons (though not as horribly as ranged weapons), I have improved the majority of them too, some more than others. However, as Orks are a Close-combat heavy army, they were affected by my changes considerably. Their pop cap has now been doubled, the max slugga boyz in a squad is now 20, & shoota boyz & slugga boyz take slightly less time to produce & re-inforce. Wartraks, Trukks & Killa Kanz have their HP reduced to Table-top similarities, but are now cheaper & quicker to produce. Monsterous things, such...
This monster is yet ANOTHER Ork Super-unit being
shoved into the game!
The Kustim Stompa is a war machine capable of
smashing up buildings & slow vehicles in melee
It's also got some unique weaponry too, &
can take on any target provided it's been
fitted with the appropriate gun!
What makes the Kustim Stompa unique is that
it's a unit that's created directly
beside the Ork Warboss! Just like with the
Harbringer Drones, the Warboss calls in for a
Kustim Stompa to appear.
The Kustim stompa crashes next to him, & then
Because this thing is so big & slow however,
it's easily taken down by fast or long-ranged
things, so use this thing wisely. It's fun to
crush Necrons with it, & is especially useful for
spawning directly into an enemy base & wreaking