SynergiesMOD update now includes a PARRY effect, new Tier1.5 armor, Tier0.5 Soulcraftable armor, Fixes for Corspefire Wolves, Model tweaks, and more Darknessfalls then you can shake a stick at!
Check out the Change log by clicking the "read more" button!
NEW PARRY EFFECT ADDED
In my constant exploration to make Dual Wield, Melee 2 handers, and Ranged weapons viable I am adding a new game mechanic to the game. a PARRY effect.
For the first release parry will only be tied to end game Faceless, Juggernaut, Witchunter sets where there is also included a -50% block affix applied.
Each piece of armor will add 3% chance to parry. when parry is activated the players armor will be increased by 500% for the next 'HIT' they receive. Then the armor will reset and the parry will reset.
It will help negate small hits, and absorb large portions of large hits.
The 500% may be lowered after extensive testing and feedback.
Right now there is a .5 second internal cooldown on each section of the spells ability, and a 75% chance the trigger being added when parry is triggered.
TIER 0.5 armor now SOULCRAFTABLE
Is now Soulcraftable as per Tier0 rules thanks to Bue!
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