Star Wars Conquest is a Mount&Blade module which transforms a medieval world into the far, far away galaxy... with the same premises than the original game, this module offers an open sandbox where the player can do anything he wants. Based on a Galactic map and hundreds of planets.

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Media RSS Feed Report media Maybe the new Galactic map... (view original)
Maybe the new Galactic map...
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Juffe
Juffe Apr 5 2010, 1:25pm says:

cool.

+1 vote     reply to comment
rahlzel
rahlzel Apr 5 2010, 1:29pm says:

Nice improvement!

+1 vote     reply to comment
Swyter Author
Swyter Apr 5 2010, 1:30pm says:

This is work-in-progress, please ignore the grey-medieval compass... ;)

+1 vote   reply to comment
RevanShan
RevanShan Apr 5 2010, 2:43pm replied:

Great work Swyter, as allways.

+1 vote     reply to comment
Lucífer
Lucífer Apr 5 2010, 2:08pm says:

It'd be nice to have a small opaque overlay over the grid.

+1 vote     reply to comment
Swyter Author
Swyter Apr 5 2010, 4:00pm replied:

It is a little more complex than that ;)

[!] Caution: Boring things below.
The grid is a tiled terrain image, so it cannot be ovelayed, later I did a mesh and atached to an icon in the center of the map... when the camera moves a little from the center the mesh disapears, sh*t!... the same thing with a particle system attachedt... finally I included the galaxy plane in the skybox, but M&B has not multi-material skybox support (invisible galaxy again), so trial-and-error... thats the cause of the Galactic Map without galaxy.

The solution: The starfield and the galaxy are the same texture/material, a little tricky but it works...

Hope it sounds a little understandable :|

+2 votes   reply to comment
GeneralMonkey
GeneralMonkey Apr 5 2010, 2:50pm says:

Pretty cool mate, it definitely looks better.

+1 vote     reply to comment
Morthon
Morthon Apr 5 2010, 3:27pm says:

I love it! :D

+1 vote     reply to comment
RaGod
RaGod Apr 5 2010, 3:51pm says:

Awesome!

+1 vote     reply to comment
alphaflight83
alphaflight83 Apr 5 2010, 4:02pm says:

Nice one. Definitely a nice improvement. Keep it up.

+1 vote     reply to comment
ChaoticNeutral
ChaoticNeutral Apr 5 2010, 4:36pm says:

Byss is in the middle of the galaxy...

+4 votes     reply to comment
Swyter Author
Swyter Apr 5 2010, 5:18pm replied:

Yeah, the galaxy is misplaced, I only want to show yuo that is possible, scale is not really a problem.

+3 votes   reply to comment
Tomziom
Tomziom Apr 5 2010, 5:54pm says:

Wow awsome!

+1 vote     reply to comment
roadking
roadking Apr 7 2010, 9:22am says:

looks great!

+1 vote     reply to comment
Shatari
Shatari Apr 7 2010, 4:22pm says:

It looks great, though I've got to wonder: Is it very hard to see parties when they're over the bright patches?

+1 vote     reply to comment
Swyter Author
Swyter Apr 10 2010, 3:14pm replied:

I've changed the transparency and color to make it more subtle, and eye harmless :P

Thanks for the smart comment...

+1 vote   reply to comment
lol1234
lol1234 May 1 2010, 11:49am says:

you need to fix the overlay... im pretty sure byss is like right next to the center of the galaxy :|

+2 votes     reply to comment
CrumpetMaster
CrumpetMaster Aug 15 2011, 8:41am says:

I'm so sorry, i cannot hold it. JIIIIIIIIIIIIIIIZZZZZZZZZ!!!!!!

+1 vote     reply to comment
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Description

I've done that some days ago... it's an almost finished galaxy... adding that kind of mesh in the map is not natively implemented, so what you see requires lots of work and tweaking all the modable details.

What did you think about?

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Entertainment
Date
Apr 5th, 2010
By
Swyter
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