Star Wars Conquest is a Mount&Blade; module which transforms a medieval world into the far, far away galaxy... with the same premises than the original game, this module offers an open sandbox where the player can do anything he wants. Based on a Galactic map and hundreds of planets.
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Planets: Looted Texture | Locked | |
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Nov 29 2011 Anchor | ||
Hi everybody... I'm not exactly sure what is happening but I think that when a planet is looted it never takes back its original texture(the one before it was looted), and remains a barren grey rock. I've gone to planets that were once looted to find they are no longer have the (looted) status.. but they are still grey and ugly. Is there a way to fix this? Or am I just not waiting long enough to see if they return to their original and pretty texture? |
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Feb 24 2012 Anchor | ||
Im wondering the same thing. |
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Feb 24 2012 Anchor | ||
I hope (if this mod is still even being worked on) it is resolved at some point... I don't think I am the only one who suffers this. |
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Jun 6 2012 Anchor | |
This was solved already. -- My Mount&Blade Tools: » Iron Launcher for Warband » Iron Launcher » Font Customiser » WarKit |
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Jun 27 2012 Anchor | ||
In 9.04? |
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Jul 8 2012 Anchor | |
Aha, We just did a pair of urgent hotfixes for 0.9.0.3. It would be silly to use a older codebase, two years old already. -- My Mount&Blade Tools: » Iron Launcher for Warband » Iron Launcher » Font Customiser » WarKit |
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