Star Wars Conquest is a Mount&Blade; module which transforms a medieval world into the far, far away galaxy... with the same premises than the original game, this module offers an open sandbox where the player can do anything he wants. Based on a Galactic map and hundreds of planets.
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Jedi powers help | Locked | |
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Jul 2 2013 Anchor | ||
Hi! How does this "force stun" or "force knock-down" work? How about force block or protection? Someone said force powers are op. I disagree. They SHOULD be over powered according to star wars. Or do you think that ObiWan Kenobi or Darth Vader is just some experienced veteran troop that can be killed with few men...? Just a thought... |
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Jul 19 2013 Anchor | |
They work in the same way than bows and xbows do in the original game. You first get a force power level and put it as a weapon, then choose a power, like lightning, and put it as a ammo. That's it, choose it in battle and do your thing. Edited by: Swyter -- My Mount&Blade Tools: » Iron Launcher for Warband » Iron Launcher » Font Customiser » WarKit |
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Aug 4 2013 Anchor | ||
ObI Wan And Darth Vader |
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Aug 8 2013 Anchor | ||
The lightsaber shield is a shield you equip, just like in mount and blade right clicking blocks. The way this works is the light saber shield looks like a second weapon except you can only block with it. I believe you have to manually block by holding down the right mouse button, it does not magically block all incoming fire. Force Jump can be very useful or was useful. Lightning and push work very similar, first you need a item that defines your mastery then you need the actually skill. There should be 2, one that says skills and another for jedi weapons. Suggested jedi loadout; Cheers. |
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