Star Wars Conquest is a Mount&Blade; module which transforms a medieval world into the far, far away galaxy... with the same premises than the original game, this module offers an open sandbox where the player can do anything he wants. Based on a Galactic map and hundreds of planets.

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Is it possible to add 1st person view to other helmet without messing with the module system? (Games : Mount & Blade : Mods : Star Wars Conquest : Forum : Help! | Player Support : Is it possible to add 1st person view to other helmet without messing with the module system?) Locked
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Jan 12 2013 Anchor

Hi everybody! I know that it is kind of unpolite to use a first post for questions, but I found no "presentation thread" :P
First, I wanted to say that this mod made me play M&B again after a looong while, and I must say that it is really great!
I-ve been playing for 2 days, and I-m shocked with the amount of features and detail this mod has, like ship customizing, detailed scenes, paazak ;D ecc ecc
So keep up the good work guys!

And now the question!
I noticed that here it is possible to toggle 1st person view from almost every helmet, which I think its great.
There is an helmet though (Mercenary Helmet) which has no view, even if its almost identical to the Defiler Helmet, which on the contrary has it.

Since it seems to be just a texture, is it possible to add the 1st person view to other helmet as well without messing with the module system? Like, using the troop editor? If yes, could you please tell me how? <.<

Thanks!!

Feb 17 2013 Anchor

Could the helmet view texture become optional, since at least I find it extremely annoying?

Swyter
Swyter Dream your Life      Live your Dreams
Mar 25 2013 Anchor

Great suggestion, Aleks. :)
Just added it, you'll be able to use it in the following release.

@dinnerblaster: It's optional, actually. You can disable it with a configurable key. By default, V.

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My Mount&Blade Tools: » Iron Launcher for Warband » Iron Launcher » Font Customiser » WarKit 

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