Star Wars Conquest is a Mount&Blade; module which transforms a medieval world into the far, far away galaxy... with the same premises than the original game, this module offers an open sandbox where the player can do anything he wants. Based on a Galactic map and hundreds of planets.
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How to easy prolong game and give fun | Locked | |
Thread Options | 1 2 | |
Sep 24 2010 Anchor | ||
After countless hours of playing You ultimatly win, galaxy is Yours or belong to Your allies, all enemiec lie dead under You feets. You are victorius. But You have army, You have skills and recources and You cannot use them! What a waste! No wonder that You didnt conquer every planet as fast as You could when You enemies were still in the game. You know that victory will ultimatly mean an end. Sad? Yes. What Could be done with that? I have an idea. Let's say that galaxy is attacked by a new factions. For example New Sith. They have many Force users and even their average solders are a threat against Your group of super special comandos. Their ships full of army spawns near random planets and start sieges. You have not many time, You have enought time only to save 1 or maybe 2 planets but only if You are a true badass. Maybe after a 2 months of war player faction will gain a bigger solder tree. I think that this may easy prolong game, add more fun, some suprise and give a job for precious, well trained heros. After all it is sad to part wiht my hero after so many time spend playing? Whay do You think about that? |
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Sep 24 2010 Anchor | ||
Sounds similar to Sword of Domacles' invasion, where after so long(about 500 days) a huge invasion force of about 16000 troops land in Calradia. Yes, it sounds like a good idea to me, but I'd guess that it will be a long while before there would be a possibility of adding it. --
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Sep 25 2010 Anchor | |
The only problem with that is that SWC is canon, and we aren't going to invent anything. -- for the Star Wars game we never had... |
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Sep 25 2010 Anchor | |
it looks feasible for me, I've also get bored of M&B because this... may be a good solution. -- My Mount&Blade Tools: » Iron Launcher for Warband » Iron Launcher » Font Customiser » WarKit |
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Sep 25 2010 Anchor | ||
But it is canon! It happened after the defeat of the empire, it is canonical so it fits |
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Sep 25 2010 Anchor | |
I can do it, don't worry, it will be on this latest version for the original one, or the warband sequel: codename 'crunchie', currently in preproduction. -- My Mount&Blade Tools: » Iron Launcher for Warband » Iron Launcher » Font Customiser » WarKit |
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Sep 25 2010 Anchor | |
Hehe, crunch mode already? If i may have a suggestion - don't make it on a set day, but rather X days after the last faction falls (if possible) -- Wake up! Time to die! |
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Sep 25 2010 Anchor | ||
Thank You:) I feel happy to be of help. |
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Sep 25 2010 Anchor | |
What do you mean by that? Dueling on the battlefield instead of normal fighting or what?
For the love of Azura, do not want Edited by: Baldr.Alfson |
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Sep 26 2010 Anchor | ||
No, they just prefer to choose other force user as their enemy than normal trooper. Forse users should hunt themselfs on the battlefield, it would be more interesting and less deadly for others troops. And ligtsaber immunity wouldnt make a fight which is important for a fate of a whoel battle last 5 seconds |
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Sep 26 2010 Anchor | |
Don't worry, of course. I'm starting to develop 'crunchie' since some days ago. We're filtering assets, organizing the resource structure, designing a new appearance, finding a good title and discussing the enhancements and every minor detail. Edited by: Swyter |
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Sep 30 2010 Anchor | |
No it's not. That dates to 130 After the Battle of Yavin. As you can see is more than a century after the Galactic Civil War. -- for the Star Wars game we never had... |
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Sep 30 2010 Anchor | ||
Jedi live longer! |
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Sep 30 2010 Anchor | |
LoL. And? -- for the Star Wars game we never had... |
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Sep 30 2010 Anchor | ||
You managed to rech that time. |
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Sep 30 2010 Anchor | ||
What about Thawn's campaign and/or Operation Shadow Hand? Even though both failed, they had a good chance of succeeding. --
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Sep 30 2010 Anchor | |
They are years away... -- for the Star Wars game we never had... |
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Sep 30 2010 Anchor | ||
Actually in a mod You can utterly defeat Empire in 1 year, so caring to much for chronology is sensless |
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Sep 30 2010 Anchor | |
I agree. It's a game. Games are supposed to be fun. -- Wake up! Time to die! |
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Oct 1 2010 Anchor | |
No, canon must always go first. We don't want a BF2 here... But I know of a canon invasion event that occured just after the Battle of Endor, and even with several battles time before. The Ssi-ruuvi Invasions. -- for the Star Wars game we never had... |
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Oct 1 2010 Anchor | ||
Ssi-ruuvi dont have force users so i dobut their would be a match for a brigade of Jedi |
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Oct 1 2010 Anchor | |
Non of the SWC factions have jedi brigades, so there is no problem with that. Plus, it is suposed that Shi-ruuvi are tough and have good weapons. Palpatine itself wanted their technology. -- for the Star Wars game we never had... |
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Oct 1 2010 Anchor | ||
Legacy era Sith have many Siths... |
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Oct 1 2010 Anchor | |
But this is the Galactic CIvil war, not the second GCW, which took place on the Legacy era. -- for the Star Wars game we never had... |
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Oct 1 2010 Anchor | ||
Maybe You can give a message that many years passed and our hero is older, but by the help of the Force still alive? |
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