Star Wars Conquest is a Mount&Blade; module which transforms a medieval world into the far, far away galaxy... with the same premises than the original game, this module offers an open sandbox where the player can do anything he wants. Based on a Galactic map and hundreds of planets.
|Canon Blaster Sounds||Locked|
|Jul 24 2012, 12:21am Anchor|
Is there any plan to give each blaster their own distinct sound? I know some of them have canon sounds like the DL-44, the EE3, and the DH-17, but a few weapons don't sound like they do in other medias. A few blasters with highly distinctive sounds were given kinda generic ones. Then again, you wouldn't even need many new sounds, just a few. For instance, the A280/295 are known to sound similar to the DH-17. But then there's the DC-15A, which was given the secondary attack sound from Jedi Academy, which doesn't really fit, in my opinion. This blaster's been given two sounds over the years, a sort of deeper sounding laser, and one that sounds similar to an AT-ST's blaster. Out of the two, the latter was used more in games. However, if you go with the former, it might also work well with the T-21 rifle. Then of course the Westar has it's own very distinct sound, and the Q3 and the other Naboo pistol sounds are very distinctive, yet identical.
Anyway, keep in mind that I know little-to-nothing about what's in the new version, so this could be all taken care of. In which case, awesome job reading my mind before I even think it! Keep it up guys!
Swyter Dream your Life Live your Dreams
|Aug 11 2012, 8:05am Anchor|
Thanks, we added a bunch of these early on, when RevanShan was still working on this. He was really cumbersome with the lore accurate sounds and managed to canonize a good part of the available weaponry...
Personally, I'm not going to spend time on that. As my knowledge of the force is limited.
Edited by: Swyter
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