Star Wars Conquest is a Mount&Blade; module which transforms a medieval world into the far, far away galaxy... with the same premises than the original game, this module offers an open sandbox where the player can do anything he wants. Based on a Galactic map and hundreds of planets.
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bstm300 Bug Report | Locked | |
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May 31 2011 Anchor | |
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May 31 2011 Anchor | ||
1. Same problem with other droids that they are not assigned a class for battles(i.e. ranged, melee, cavalry). This will be fixed in the next version. 2+5. This could be a limitation of the engine. Speed of weapons also depend on the proficiency level of that weapon type and the speed rating of the weapon itself. Agility and some other skills could possibly have an effect. 3+4. I am guessing that this is due to a lack of good ai_mesh for the scene. --
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Jun 1 2011 Anchor | ||
Well, thanks for taking a look. Sorry about posting it in the comments area. I'll post it in the right spot next time.About your response on 2+5. My jedi heroes all have pole arms above 130 and the speed of the double bladed light saber isn't the issue either. So, I'm not really sure why they take so long to kill troopers. Agility is quite high, too. It must be a limitation of the AI engine as you say. Edited by: bstm300 |
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