Star Wars Conquest is a Mount&Blade; module which transforms a medieval world into the far, far away galaxy... with the same premises than the original game, this module offers an open sandbox where the player can do anything he wants. Based on a Galactic map and hundreds of planets.

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A few bugs (Games : Mount & Blade : Mods : Star Wars Conquest : Forum : Bug Reports : A few bugs) Locked
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Aug 4 2011 Anchor

If I go to the beginning of my spaceship (Crew quarters) the ceiling is going to be very low and when I jump I jump through the ceiling and I see everything outside the spaceship. On one side there is the space and on the other side is the countryside and the spaceship looks very strange. It doesn't look like a spaceship it looks like a very big flying tunnel. I hope you can change this. I found out while playing a combat on Hoth the backside surrounding looks like the original landscape of the Native Mount and Blade in Winter. Did you intend that on Kamino there are a lot of humans although there should only be clones or Kaminoans. I saw the dealers look like humans too. Finally it would be great if you change the quests, because they don't fit well to the star wars galaxy and always remind me to Mount and Blade Native. I hope you can work on this. Thanks for your attention.

Swyter
Swyter Dream your Life      Live your Dreams
Aug 5 2011 Anchor

Just added Kaminoans. We'll wait to Warband for redoing quests.
The spaceship scene is using really old assets, they won't be present on the port. We are trying to make a visual overhaul. So you won't be disappointed.

About the scenes, they're all different from the current released one. So np.
Ty! ;)

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My Mount&Blade Tools: » Iron Launcher for Warband » Iron Launcher » Font Customiser » WarKit 

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