UPGRADING TO SUPCOM2020 MOD! JOIN THE DISCORD FOR DETAILS. A 'scale and gameplay modification' that changes more than just unit sizes. Basic units have been shrunk in size but now produce much faster. Projectiles shoot farther, and both units and projectiles move at more realistic speeds, so terrain and army composistion are more closely linked. View distances are also augmented. Keep it mind this is only a mod, do not expect it to be completely bug free or balanced. A full list of changes can be found in the 'Features' section.

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Found an issue (Games : Supreme Commander 2 : Mods : Supreme Commander 2 0 2 0 : Forum : General Discussion : Found an issue) Locked
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Dec 10 2013 Anchor

I noticed the ground turrets and units do not auto target Gunships. very annoying having a crap load of gunships and AC1000s take your base out and having to target every one of them.

Apr 23 2014 Anchor

i noticed this too, they either don't at all, or do it in a very delayed mannor, 1 target every 40 secs or so at best.

bump.

Apr 25 2014 Anchor

I am aware of this 'bug', and am looking into ways to 'fix' it while keeping gunships only targetable at short ranges (and making it so AA can't fire horizontally to take out planes coming out of factories from half the map away).

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