Part 1
Full Version 2 commentsPart 1 of 2. See comments section for Part 2 which is my Master Patch.
System requirements are incredibly low even with the presently very limited raytracing. First of what will be many made with both Gigapixel upscale and its detail texture generator Gigapixel AI Sharpen, which basically does the same thing as my multi pass approach and in some cases its better. Color corrected toward realism down to the textures which have been baked in instead of relying on reshade passes per frame. Unfortunately reshade turns out to not be fully acceptable to my standards as raytracing is mostly functional but somewhat broken. We must wait for new tool scheduled to launch to raytrace this game. I will add clouds and alternating weather and lighting conditions but wont spend too much time on this one in the interest of more important titles.
No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Post article and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.
Part 1 of 2. See comments section for Part 2 which is my Master Patch.
1.08 Complete Edition made by Miraak to create a full new Balance based on BFME2 and ROTWK more realistic balance style and on what EA originally promised...
A combination of bug fixes, many small mods, better AI and AI armies, more provinces, graphical improvements and many other campaign and battle map changes...
Hyrule: Total War is a conversion for Medieval 2: Total War. A vast majority of the iconic races from the Zelda universe have been represented as armies...
Eras Total Conquest: A Medieval II Kingdoms mod - Featuring Four Maps & 12 Campaigns - 970 To 1547 with World Map
I was loving the game stronghold 2 since I knew it and i had some ideas for a mod for this great game. The mod is about a Empire which mainly lies on...
Visual mod, changing the spring/summer atmosphere of the game to frosty winter. Almost like in Stronghold Legends. Everyone who wants to immerse into...
This mod is using DXT5 when in 99% of cases it would be more intelligent to use DXT1 but it also doesnt really matter because the nature the way this game renders at an extreme distance in the first place. I may or may not update it at a future date.
Part 2: Moddb.com
WARNING: LARGE ADDRESS AWARE REQUIRED AND INCLUDED.
Raytracing kind of sucks until the new tool comes along (you can only use it a specific distance away from ground) to make it better. I have put all the budget into the 3D render except a few key UI elements where it mattered. The game simply doesnt like huge texture files on the worst case scenario level where almost all assets are loaded and I have very efficiently left wiggle room for the future tool to work. If you dont use raytracing (its hard to recommend in this case) at 4k dont expect 8x MSAA to be stable since it eats a LOT of memory. 4x will work fine at that rez though.
Hi, not sure if im just blind but i cant find part 2. I only see your comment from 28-07 but thats it.
Moddb.com
Link was copy pasted and didn't transfer right.
Can't start the game if i copy these files into the folder. It crashes at 50-70% of the loading screen. Did I made something wrong, or is there anyone who has the same issue? :)a
You need to use large address aware which is included with part 2. The mod was engineered around the absolute maximum memory the game can possibly use before failure. Large address aware for modern x64 operating systems allows the game to use double the memory.
This mod will not work for x86 retro computers.
Hi! And where exactly is part 2? Can only see part 1
It's in the comments above.
In the comments above you posted a link that goes to a Star Wars: Jedi Academy Mod called "Master Patch + Raytracing = 120+ Games". Not sure how this is connected with Stronghold 2?
Master Patch includes what you need (Early Access folder/Stronghold 2) or you can hunt down large address aware in google and patch the game. Otherwise its going to crash because the game can only use 2GBs of the address space without the large address aware patch.
The idea of 120+ games is you get a huge arsenal of upgrades for ancient retro and its just 2GBs. Its encouragement for people to go on Safari into the ancient forgotten world.